Many plugins can be added to FiveReborn client-side, but the server can’t verify the integrity of them. As to prevent any hack from a player, can we imagine a signature system to verify the integrity of client plugins when it log to the server ? Or more generally, do you know a solution to prevent such a possibility for a player to add a custom plugin themselves ?
Oh damn, didn’t see the [Request] tag. Still though, it would take quite some time to do this and there’s more important stuff to work on right now. Also client mods generally are unsupported, so I don’t think it’ll happen at all.
Successful servers don’t rely on client-sided mods though, they use server scripts. FiveReborn was never made to be played with client-sided mods, it was made to have servers which provide resources on the server-side.
I joined a server once that somehow knew I did not have their custom handling file but I have no idea how they did that.
If anyone knows it would be greatly appreciated