No, that’s not ‘possible’ since one can’t add multiple listeners to the game audio subsystem (also as this is a very odd idea so R* never added provisions for this), and any attempt at this without doing so would affect all game audio which I also doubt is something that would make sense.

Why does everyone even want this? Game audio itself is also originating from the viewport for obvious reasons i.e. it just making most sense since you’re not playing as the player except in 1st person, but you’re playing from the perspective of a bored camera man (also imagine having to rotate the character with its clunky animations to have correct audio directions for all game sound, wtf? this doesn’t make sense unless in first-person camera mode and even then it’s just the same as a camera).

Do people asking this just want to confuse players?

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