We’ve got a response from technetium stating that we should create a topic here.
# Problem
Asset developers not thinking about resource numbers and not willing to help the customers in order to reduce the number of resources into the server.
As you may know, multiple servers like to have their assets packed into one resource, but when it comes to escrowed cars/mlos you cannot do that. Every resource comes with its unique .fxap file.
We would like to be able to join multiple different escrowed assets together.
# Suggestion
A way to load multiple .fxap files within one resource.
Instead of loading only the .fxap file to load *.fxap, like in the example below:
I consider that it will be an enormous update for the servers and also for the players because it will not load resources or stream that you won’t use on your server(that aren’t necessary).
In my case, if you want my response for this suggestion, it’s big ++;
local your_suggestion = 0
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
your_suggestion = your_suggestion + 1
end
end)
Looking through the history of all the users here, none of them have released any resources for FiveM, and none of them seem to have a server from a quick glance.
This was the first time a lot of them even made a post:
wastedgmt has never used the forums until now, they only have 5 minutes of view time. msk77777 seems to have actually used the forums but mainly as a spectator. candrei_0 has actually used the forums and bought a script judging from his reply to a thread. CipiRares has rarely used the forums EazyARL also mainly seems to be a spectator on the forums not actively participating until now (also providing false information, it won’t result in any significantly faster load time). Markus_15 doesn’t seem to have used the forums until now, only 4 minutes of view time.
As it was said on GitHub, having a community vote brigade your idea is frowned upon, and gives you a horrible chance of your suggestion being implemented.
the brigading happening here does not bring positive attention to your request and does not look good on you.
Thank god you all decided to brigade and spam, the 20 posts within 10 minutes really added so much to the discussion (saying “wow good idea” and “thumbs up” etc). You’re all a bunch of degenerates.
Quoting from the spam “issue” you posted on GitHub.
pack multiple escrowed assets as ONE RESOURCE because it’s a little bit frustrating to ensure every escrowed resource.
Put the resources into a category like resources/[assets]/, now you just need to ensure [assets]. As pointed out you can also do packages like that on tebex,
multiple servers like to have their assets packed into one resource, but when it comes to escrowed cars/mlos you cannot do that.
Downloading a “resource pack” containing 50GB of vehicles (I wish I was exaggerating about having done so) is absolutely awful for users. Isn’t there also resource caching to try and prevent downloading the exact same resource more than once? Obviously that isn’t going to work if everything is in a single and unique pack.
ciobanica do not forget that ,this idea comes with a good optimization and stability as well
How, exactly, does it optimise and improve stability…