http://runtime.fivem.net/doc/reference.html#_0x8B7FD87F0DDB421E
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
local veh = GetVehiclePedIsIn(PlayerPedId(), false)
if ( IsPedInAnyVehicle(PlayerPedId(), true) ) and ( GetPedInVehicleSeat(veh, false), -1) == PlayerPedId() ) then
SetVehicleFullbeam(veh, true)
end
end
end)
1 minute of research.
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