[Request] CPathFind Stream Limit(?)

It’s there any possibility to have traffic above node1023?

I edited CW a bit and make it able to import/export nodes past that limit, but when I stream any node file above 1023 the game doesn’t even load it.

That’s the current status:

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And that’s why it might be handy:

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Here

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a path from node1015 it’s linked with one from node1047 , but as I said the game doesn’t load it, I don’t even download the streamed file (node1047)


Server Streamed Files compared to In-game Steam Files List


Client: *Canary
Server: v1.0.0.3539 win32
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