since the number of players who use Linux is a fraction of a percent of the total user base
the big part of linux distros dont have telemetry that report their base distro (arch, debian, gentoo), desktop environment (gnome, kde, xfce) users to big data vendors and analytics, only the package manager (apt, pacman, flatpak) runs, how many times it has been run is the most useful telemetry in linux world. im sure that fivem and rockstar ac would run on linux, it’s just no one wants to create something complicated without getting paid.
Most OS, are actually made from Linux, the Chrome OS on chromebooks is an OS made by google from Arch. Steam OS, and many others are also based off Arch.
Thanks for pointing out the obvious. MacOS is also Unix based. That does nothing to change my argument. You aren’t going to be playing FiveM on Chrome OS anytime soon.
SteamOS is also purpose built and if you want to play non-Steam games you have to boot into the actual Linux OS which is even MORE steps that a normal user is not going to want to do even if they could figure it out.
Including everything that was built on a Linux base is bad practice because it’s not a true representation of users who use Linux in the same manner as MacOS or Windows. I don’t know why that is such a difficult concept.
This is misleading. Steam can absolutely see the OS in its system reporting. Is it all encompassing, no but it is an extremely good sample to understand the mix of hardware and software being used by the average gamer.
Additionally, you don’t think software companies, including the people who distribute Linux variants measure this kind of thing? There is not some secret majority percentage of users with Linux variants that just have telemetry turned off.
I’m not sure if its worth really discussing this much more, no mater how one feels about it I doubt R* will be trying to add Linux support.
No amount of discourse will change the fact that Linux and Linux on Desktop is still a small part of the market, and doesn’t have native builds (nor likely ever will for GTA 5).
yeah, discussing about this is important because sharing ideas can be combined to test out things is worth trial and error, so i guess a powerful enough 6-8 core and dual gpu and 24-32 gb ram pc build is enough to play fivem on linux thru a windows kvm
There are many people who want to play on Linux and can’t, the use of Linux lately is not something that can be overlooked. If the percentage of gamers or desktop PCs using Linux is low, it’s not because few people use it or don’t want to use it, it’s simply that we are not allowed to use it. Companies just don’t feel like providing support, and it’s something that’s become tiresome. Linux is by far the most used OS, except on desktops for this very reason. Could it be that Microsoft pays companies so they don’t support it? My god, Valve has put in so much effort with Proton so that developers don’t even have to bother doing anything. The most widely used anti-cheats have support for Linux, and yet companies still refuse the service as if enabling it would cost them something. For heaven’s sake, stop with the excuses already.
You think rebuilding adhesive from the ground up to work with Linux is a free endeavor? You think they just need to flip a switch and it will magically work?
It’s been a year, and sadly, there’s still no word on Linux support. Unfortunately, I’m starting to lose hope that this will ever realistically happen ~ and while I do partially understand the argument that Linux users are a small percentage of the player base, I am one of them, and I still intend to keep pushing for change.
The argument that “it would take too much time” doesn’t hold as much weight anymore, especially considering the existence of Proton ~ a compatibility layer developed by Valve that allows Windows games to run on Linux using Wine, DXVK, and other technologies. Thanks to Proton, over 99% of games on Steam now run on Linux, often with no user-side configuration at all. In fact, the only games that still don’t work are usually those that intentionally block Linux, most often due to the use of kernel-level anti-cheats that refuse to support the platform.
It’s a shame that FiveM still doesn’t support Linux ~ and while I know it’s unlikely, I’ll keep advocating, because I believe Linux deserves better support in gaming, especially in the world of game modification platforms like FiveM.
If you want to advocate, which go right ahead, don’t make up stuff. The number is high but no need to say it’s anywhere near 99% with no tinkering and this doesn’t take into account modification platforms that sit on top of an existing game.
Bruh, when I said “99%”, I didn’t mean it as a precise number ~ more as a way to express that a very large number of games now work on Linux thanks to Proton. You’re absolutely right though, if we’re talking exact figures, the data you linked from ProtonDB is solid: around 89% of the top 1000 games are reported to run on Linux.
But honestly, the specific percentage isn’t the main point here ~ this is about FiveM. And just to be clear: FiveM does technically run on Linux using Proton, the main issue is that the anti-cheat blocks access to servers secured with it. So it’s not that the game itself is incompatible ~ it’s that Linux users are being explicitly locked out due to AC.
That’s what makes it frustrating. Proton made it possible, but the AC barrier still stands.
It does matter because if you are advocating for something, making up numbers when you could have easily bolstered your argument with real stats, weakens your position. The 89% is also the amalgamated number, which includes a huge percentage of games that do need to be tinkered with to get running properly.
The current AC isn’t “locking” anyone out, it just plainly isn’t compatible with Linux because it uses Windows specific features to work which is not a trivial lift and shift to update. And it’s not like you can just swap on battleeye as a workaround.
As an RP enthusiast, I’m still holding out hope for official FiveM Linux support. I get it, the anti-cheat is a beast to port, and it’s not a simple flip of a switch. But man, playing FiveM on my preferred OS without workarounds would be a game-changer for the RP community on Linux. Here’s hoping the FiveM team can find a way to tackle that anti-cheat challenge in the future!
What are the further plans for freedom-loving users? I have played Singleplayer through with Linux years ago, tested it solely online, was too freaky for me. Now my Friends are playing it and I would like to play with them. Where there is no ***ing real technical issue and people not knowing it better would blame Linux (what would draw back users from switching, which would keep Linux low, which counts to the stats, goto 1, why statistics aren’t at all any base for reason), while only Rock not enabling the checkbox before compiling the anti-cheat.
Would an old Client on password-protected Server a solution?
This was barely coherent and if you think all you need to do to make adhesive work on Linux is to click a checkbox, you truly have no idea what you are talking about.
You can disable adhesive and only have your friends join if that’s what you want.
So, yeah, I just been trawling around looking to figure out how to run RedM on my Steam Deck after simply adding the .exe to steam and trying to run it thorugh proton and it just, doing nothing. I take guess still no answer.