[Request] Ability to bind mumble 3d audio output to an entity or coordinate

Basically, I’m asking for the ability to make an audio emitter that outputs audio from a mumble channel and retaining the 3d audio.

For example, a PA system in a facility like a military base or fire station, with the output bound to the position of the speaker entity. Or a boombox that plays music from a mumble music bot.

This is nice idea, also can be used for role play shortwave that emits audio from speaker, or phone speaker voice calls.
I think if you make some calculations and networking stuff you can make this your own way, but if there will be native way to do that it will be too much easier.