Hello, as header clearly saying i am requesting a native which we can get weapon damage multiplier, so we can stop kids who are using cheat engine and other mod menus to modify damage multiplier
Something like this would be great: GetWeaponDamageMultiplier(weaponHash)
I was using GetWeaponDamage(weaponHash) and it was working perfectly i banned about 10-15 per day but now they are modifying weapon damage multiplier
maybe next or next or next update
float GET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player playerId);
float GET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player playerId);
float GET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player playerId);
float GET_PLAYER_WEAPON_DAMAGE_MODIFIER(Player playerId);
float GET_PLAYER_WEAPON_DEFENSE_MODIFIER_2(Player playerId);
float GET_PLAYER_WEAPON_DEFENSE_MODIFIER(Player playerId);
I had same issue when I was trying to work this native I reach the support and they told me you are trying to get those values from player which does not exist any more (Disconnected or crash) so i changed the loop which was getting those values and comparing and now everything is fine right now