Repeated crash (potato-spaghetti-east / adhesive.dll) during character load on custom Qbox server

What is the issue you’re having?

Consistent crash to desktop during or shortly after character selection/loading on my self-hosted, heavily modified Qbox FiveM server. Crash is reproducible with the identical hash and stack trace across multiple separate sessions.

GTA V version?
1.0.3889.0

Up to date?
Yes

Legit or Pirate copy?
Legit

Steam/CD/Social Club?
Steam

What did you do to get this issue?
Running a self-hosted Qbox/QBCore FiveM roleplay server with heavy customization (custom EUP packs, vehicle fleets, and map resources). Crash occurs consistently during or shortly after character load/selection at the multicharacter screen — sometimes immediately after clicking a character and pressing Play, sometimes a few minutes into gameplay after spawning. Reproducible across multiple separate sessions with the identical crash hash and address every time.

What server did you get this issue on?
My own self-hosted server (Breakthrough Roleplay), running FiveM build b3323, Qbox framework.

CitizenFX crash zip file:
Full Dump:

Log files:

.dmp files/report IDs
Legacy crash hash: potato-spaghetti-east
Crash address: GTA5_b3323.exe+93D9AD
Stack trace: GTA5_b3323.exe+93D9AD → GTA5_b3323.exe+16849EF → adhesive.dll+51AF44 → gta-streaming-five.dll+6F996 → GTA5_b3323.exe+166C9AC → GTA5_b3323.exe+132DC52 → gta-core-five.dll+9D205
Full memory dump (1.6GB zipped): [insert your Google Drive/Mega link here]

If an issue with starting:
N/A — issue occurs after successfully connecting and loading in, not on startup.

GTA V folder screenshot / GTA V/update/x64/dlcpacks screenshot / Filepath to FiveM N/A, issue occurs after successful connection

Did you try to disable/uninstall your Anti-virus?
Yes

What have you tried already to fix the issue?

Increased TxdStore pool size (increase_pool_size “TxdStore” 6000)
Fixed a duplicate multicharacter UI bug (qbx_core’s built-in multicharacter conflicting with external qbx_multicharacter resource — resolved via useExternalCharacters = true)
Audited/reduced EUP and vehicle pack texture sizes
Removed a resource with a corrupted .ytyp (self-duplicating archetype) — crash persisted with identical hash
Deleted content_index.xml — no change
Enabled full memory dumps for diagnosis

What server did you get this issue on?

My own self-hosted server, Qbox framework, FiveM build b3323.

Windows version

Windows 11 26200.8894

System specifications

AMD Ryzen 7 3700X 8-Core Processor, NVIDIA GeForce RTX 2070 Super, DDR4 16 GB Corsair Vengeance Pro RGB 3200MHz, Motherboard: ROG STRIX B450-F GAMING

Antivirus software

Windows Security

Log files

CitizenFX_log_2026-08-04T053905.log (482 KB)

Additional comments

Full memory dump (1.6GB zipped) available here: [your Google Drive/Mega link]. Crash stack trace: GTA5_b3323.exe+93D9AD → GTA5_b3323.exe+16849EF → adhesive.dll+51AF44 → gta-streaming-five.dll+6F996 → GTA5_b3323.exe+166C9AC → GTA5_b3323.exe+132DC52 → gta-core-five.dll+9D205. Happy to provide more logs/info as needed.

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