Has anyone had the issue where the cars bounce/spring once tuned using the ECU Tuning gets the car stuck in a loop of bouncing around whenever the wheels touch the floor? I’ve not had a full look through the resource but assume this is due to some sort of in balance with the car meta data? Seems to be when you play around with the Engine Performance Tuning and set the fuel to minimum.
So I done some digging, If you set the Fuel Table to -0.5 then confirm it does not save on confirmation. Only once you open the menu it saves and takes effect causing the car to be erratic. Anyone experience similar?
Yea i have had those issues, i had to /dv to get out of the car while it was bouncing around lol… After stopping the nitro script and server restart everything was ok, i assume on my end that it was renzu_nitro messing with something. It seems a bit unstable
I have tried various stuff now when it comes to the bouncing, it wont stop no mather what i do. I dont have the nitro part running because its esx, so that was not the issue. For now, it seems to be only one car and i get qb-vehiclefailure error. Idk if u are esx or qbcore, but it has been alot of work to make this run smooth/ok on qb on my end.
I’m QB, I changed the fuel table so it can’t drop below 1.0 on mine and appears to have resolved the issue. I’ve still to test on other cars but the few I’ve tried have been fine when the amounts set between 1.0 and 1.5.
I tried that with that bouncy car, it still bounces around. Had to noclip and put it in a garage, when i took it out it had no visible wheels, rpm going max when standing still, could not use the steering. This was that one car only, a panto. No errors given anymore either, thats the weird thing.
well esxuse my opinion its a very nice job renzu but can you please rework the qb-items cause the new form is not the one is inside and needs to be fixed
i never tried negative values. so if handling is messed like negative values.
your vehicle might act like that eg. bouncing or etc…
and once the vehicle already has the negative handling value. all you need is just to Edit the ECU and dont put negative.
i will try to push later with the minimum value of each slider.
I haven`t noticed issues with that specific, but the dyno or tuning is conflicting for qb-vehiclefailure, for me anyway. Cant really seem to get it fixed either since it keeps popping back up all the time. This is not a drag and drop script by any means when using qbcore and all of the other scripts with this one, just so u know.
I LOVE this script however, when i enable it it seems to limit everyones car to a certain speed and i cant figure out how to get it to stop. is there anyway to enable it without this speed cap on other vehicles? i want the dyno to be used for only car enthusiast and not every single person
Hi, how are you? I love your script, it’s spectacular, but I have a problem and it’s that I’m a newbie and I really don’t know how to install it. I’m even lost in the part about how to put the items in qbcore. Can you help me with a discourt that can teach me how to install it please? @Renzuzu