Mailar
4
Bad practice to call native on every tick.
Citizen.CreateThread(function()
while true do
Citizen.Wait(0) -- Wacht 1 seconde voordat opnieuw te controleren/---- Wait 1 second before checking again
local playerCoords = GetEntityCoords(PlayerPedId())
for _, zone in ipairs(zones) do
local distanceToZone = #(zone.center - playerCoords)
if distanceToZone <= zone.distance then
DeleteEntitiesInZone(zone)
end
end
end
end)
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