getting this error code when trying to open employee list also salary management show nothing, recruit works just fine
Error running call reference function for resource esx_society: citizen:/scripting/lua/scheduler.lua:351: server/main.lua:219: attempt to index a nil value (field ‘?’)
stack traceback:
server/main.lua:219: in upvalue 'ref’
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function 'xpcall’
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function 'error’
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[ERROR] [MySQL] Check the error above, an error happens when executing the callback from the query : “SELECT * FROM users WHERE job = @job ORDER BY job_grade DESC {@job=police}”
can anyone please help me with this error and im new to esx so i dont know anything about it : Error running system event handling function for resource esx_datastore: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: @esx_datastore/server/main.lua:63: attempt to get length of a nil value (field ‘?’)
stack traceback: @esx_datastore/server/main.lua:63: in function ‘GetDataStore’ @esx_datastore/server/main.lua:85: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:219: in function citizen:/scripting/lua/scheduler.lua:218
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
How do you add extra weapons in the weapons config? I can’t find any documentation anywhere that says how to do that and also where do you find the weapon calls and what attachments they can take?
hello all, Maybe you can help someone? when I turn on the server, I don’t get those errors,
but when I log on to the server myself, this error has been found
Hi, when connecting to the server crashes this error
Error running system event handling function for resource esx_addoninventory: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: @esx_addoninventory/server/main.lua:104: attempt to index a nil value (local 'xPlayer')
stack traceback:
@esx_addoninventory/server/main.lua:104: in upvalue 'handler'
citizen:/scripting/lua/scheduler.lua:219: in function citizen:/scripting/lua/scheduler.lua:218
stack traceback:
[C]: in function 'error'
citizen:/scripting/lua/scheduler.lua:41: in field 'CreateThreadNow'
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Hi all, im developing a server since may. I have a officla server that is working all perfectly. I just found that u ha e ur esx base bad coded. I mean with this that the “base” is dropping the fps of the server. I just create 2 test servers and in the meanwhile of my work i recently detect one problem. The last ESX BASE update is having a bug. When i press the button space the character/car is rotating over her self position. Why is this happening? Why when i press space this rotation bugged animation is happening. I will take a lookore further to solve this problem but if somebody already fixed this help would be appreciate it. Sorry my bad english. Fresh update 120fps server. With 150+ scripts over 70. Please, get your resources coded improved to get a better fps performance and this will improve the async. See you when i have more info. Cheers.