I’ve had the same problem when updating from V6, make sure you delete the old launcher files and when you copy the new version add the target locations for fxserver and server.cfg again.
I’m using V8 with Onesync and no problems so far.
You will need to install AnnonForFxController also.
i even started a fresh server but same problem . i also using the https://github.com/abdulkadiraktas/AnnonForFxController
already in v6fix
Is the problem still continue?
i find a solve for it
goto %localappdata% and delete FxControl folder
i have problem with restart/stop kick
it kick few random players not all of them !
i’m using the controller for few days now but i find it out today!
using last version also one sync enabled
last restart it kicked 5 of 35 and before it was 2 from 50+
Use hashReset button in controller and change realHash in annonforfxcontroller server.lua.
will try it thanks
Well it’s all the same miss kicking if the players are more than 15-20
Can we use this launcher to start a second server on the same operating system ?
Yes. You can make a copy of folder and try it.
Works perfectly, thanks.
For a week or so the launcher crashes sometimes, it happened 3 times so far.
This is the error I found in event logs:
Any clue why i cant see the users in the user list?
Your server ip must “http” or “htpps” ![]()
Can you check this part.
Thx a lot king.
Also, for the 2nd part, the newer version with the warning for restarts and stuff… When i use that version, it says that i dont have a license key for my fiveM, even tho, I have it.
check your server.cfg for fivem licencekey
Also, Can you send me a screenshots
I mean, the server works normally, and works normally with your older launcher, but with the new one, it asks for a Key.
Warning: onesync_enabled is deprecated. Please use onesync legacy instead.
Using the latest server artifacts 2920, can we please get an update on this?
I sent big update for fxcontroller. After that CFX.RE Server Controller.
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Fix one sync issue.
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Added One Sync Infinite Options
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New UI :
@d-bubble why closed this topic.


