Oh my God. Which one changes the brightness of it? I’m in love with you.
Here’s all the information you need for that native.
Thank you!
Hey, just tried this and I believe its what I did before. It comes up with the full auto image but then shoots single.
Sorry about that, in my rush I missed one very important line lol. Redo step 7 and it should work now, if not, let me know.
For anyone feeling adventurous, there is a fairly stable Alpha build available, featuring consistent flashlights and a couple of bug fixes. Will likely be moved to the master branch in a day or two. https://github.com/inferno-collection/Weapons/releases/tag/v1.26-alpha
Good release! Love to see it.
Is there a way to have the firing modes for all guns but have reticle too! I tried adding all the guns into the reticle category, but it doesnt work.
Nevermind I see, Do not place a weapon in more than one list, or you may experience unexpected behaviour. But how do I get reticles back but have the firing modes still?
Ok thanks now is there anyway i can disable having full auto and just have burst?
Nevermind I found where to do that.
Hey! I’m having trouble adding ARs to the single-firing mode list (To replicate legal gun laws of having one-shot ARs). When I add them to the single firing mode list and remove them from the full/burst list, it breaks the script entirely. Thanks!
That’s unfortunate. Could you describe in more detail what you mean by breaks the script entirely
; do you see errors, or does something else happen?
Hey
Firing mods safety and everything works fine. But the flashlight for some reason does not work at all, when i press E i hear a klick but nothing happens, there are no errors either in the main consol or in the F8 menu. Any ideas to what i am doing wrong :S
Flashlights are only in the Alpha version at the moment, so make sure you’re using that; also, double-check you have a flashlight attached to the weapon. Outside of that, if you’re still having issues, create a new issue on Github and we can try and figure out what’s going wrong.
Nevermind, I resolved it. Thanks!
Version 1.26 Beta now available on Github.
New Development Showcase, showing the new flashlight feature:
Added:
- Consistent flashlights
- Works by pressing E when holding a gun with a flashlight attachment, this will turn the flashlight on, even when not aiming.
- Config option for weapons to start on Safety or semi-automatic.
Fixed:
- Being able to auto-reload when using burst mode.
Changed:
- Added a variable for
PlayerId
in the master loop, to avoid calling it 4 times.
Removed:
- Marksman pistol from
Single
list, since it is a single shot weapon and does not work with the script.
how do i remove the Reticle with this new 1.26 update?
Reticles are removed for all weapons except those placed in the reticle list.