[RELEASE] [VOIP] pma-voice - Voice Chat using FiveM's built in mumble server

If you’re using an FXServer then just add pma-voice to its resource, using murmur or any other external has reportably lead to weird packet loss and general unusability due to FiveM customizing their mumble server… to work with FiveM :laughing:

No plans for it currently

I’m running pma-voice on the server ofcourse but i’ve removed the channel creation function and i’m hosting the mumble server elsewhere. Looks like it’s working perfectly also with useNativeAudio for talking, radio and phone calls.

Why did you get rid of the channel pre-creation? The main reason that it’s there is due to some issues with automatic creation where it doesn’t happen fast enough & there’s a race condition for people driving in the same car to create the same channel (which makes it where neither can hear each other)

i mean on the server side since i’m using external server.

CreateThread(function()

    for i = 1, 1024 do

        MumbleCreateChannel(i)

    end

end)

and i don’t need this because i had to make the channels manually

I see. I have setup the in-game voice without any problem, but not the radio system. Do I need to config some things to get it working?

Are you using Murmur or something like that for your external?

yes the official mumble server

If you’re using an FXServer then just add pma-voice to its resource, using murmur or any other external has reportably lead to weird packet loss and general unusability due to FiveM customizing their mumble server… to work with FiveM

You can just setup another fxserver on another port (30125 or whatever your heart desires) and use it as the mumble server (your_ip:30125)

Found a bug when you enter a MLO your voice sounds like you underwater.
At this clip at 0:26 you can hear his voice sounding like hes underwater. And it sounded perfectly when they walked out.

And at his clip at 0:26 you can see his POV.
And also at the end at 0:50 you can hear if you turn volume full up, that the other guy now sounds like hes underwater…

I don’t know if its a problem with native audio or pma-voice.

Since you are using MLO, I believe it’s because of the MLO. By the way, could you please tell me which radio plugin are you using?

Is it actually an MLO? Or is it a ‘shell’

It and MLO.
It happends with gabz MRPD, Pacific Vault and Gta coca lab as you see in the video.

SIr do you have any suggestions for radio?

We were not using radios

I see.

Hey there, I installed this resource, but it feels like I’m missing out config files etc.
Where is a setup guide or something along those lines? When installed, it works, but I hear players from a very far range, and it doesn’t sound 3D. How do I change these settings?

All of the configs are done by convars to make the resource able to be changed during run time without the need to restart it.

The only actual config file is the voice ranges, which change depending on if you use native audio.

This might need to be put into a #general-discussion:bug-reports then, as it seems to be a issue with native audio.

i’ve got the ls-radio working, but u need to set the radioanims convars for animations