[RELEASE] [VOIP] pma-voice - Voice Chat using FiveM's built in mumble server

Hey Avarian;

I’ve disabled VMenu Voice just as is stated in your Readme, however I’m still not getting any voice until I disable VMenu entirely;
Is there any way to disable just the voice for VMenu so that we can use both?

Thanks in advance

Hello, I need help
I tried installing it myself but it still doesn’t work.

  • I have now added start pma-voice on my server.
  • Should I add anything else to the server.cfg file?

I’m a newbie and thanks in advance. :smiling_face_with_three_hearts:

How would I add people to private frequencies I have never used a voice system like this in my server and I’m not a super experienced coder, can anyone help out or lmk what or where I gotta add another player to see private frequencies

Sounds like Esx 1.1 is modifying something that messes with compatibility

I’m not sure, I don’t use vMenu and so can’t provide support any support for it.

No, but you have to be using OneSync/OneSync Legacy

If you’re using rp-radio you can use
exports['rp-radio']:RemovePlayerAccessToFrequencies(radioChannel1, radioChannel2, ...)

You can also add server side checks for radios see the docs here

Thanks Avarian;

Looms like VMenu has to be disabled entirely.
So anyone else having issues, make sure VMenu is disabled entirely

When i try to use PMA i get a bunch of SQL errors? How can i fix this

Not sure how pma-voice (which is completely resource independent) would cause SQL errors?

In start.bat I add the command +set onesync on
Do I need to add these to the server.cfg file?

  • setr voice_useNativeAudio 1
  • setr voice_useSendingRangeOnly 1
  • setr voice_debugMode 0
  • setr voice_zoneRadius 300
  • setr voice_use3dAudio “true”
  • setr voice_enableUi 1
  • setr voice_enableProximityCycle 1
  • setr voice_enableRadios 1
  • setr voice_enablePhones 1
  • setr voice_defaultVolume 1
  • setr voice_enableSubmix 1
  • setr voice_defaultCycle “Z”
  • setr voice_defaultRadio “LALT”
  • setr voice_defaultRadio “19”
  • setr voice_syncData 1
  • setr voice_enableRadioAnim 1

Thanks :relaxed:

Hi. i have problem with phone calls.
client.lua form m phone looks like this:
RegisterNetEvent(“smx_phone:rejectCall”)

AddEventHandler(“smx_phone:rejectCall”, function(infoCall)

if inCall == true then

inCall = false

exports["pma-voice"]:setCallChannel(0)

Citizen.InvokeNative(0xE036A705F989E049)

NetworkSetTalkerProximity(strunki)

end

PhonePlayText()

SendNUIMessage({event = ‘rejectCall’, infoCall = infoCall})

end)

But after phone call, I can hear people but they cant hear me and i have to reset voice. Someone can help?

Please read the README.

Yes they should be in the server cfg

I tried everuthing, do You see any mistake in my code?

Did you even read the link that I sent?

Yea, i did it at the beginning.

I’m looking to setup pma voice with an external mumble server in a way that users outside of the fivem server can connect to it and talk to the users in game, for context a dispatcher out of game can talk to emergency services in game. Has anyone been successful with this or something similar and is able to give some pointers?

This has probably been asked a million times, I have added this script with ESX Legacy yet nobody can hear each other in game?

Yup I go that working and fixed. I’m now just struggling with adding rp-radio, says it can’t find the dependency of pma voice despite us having it in server

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