Franklin’s aunt’s door isn’t open, how do I fix it?
You most likely have another resource either conflicting or locking the door, it’s not like that by default.
I use bob74_ipl and in the resource I see two active files
I will remove for testing
‘gtav/franklin.lua’,
‘gtav/franklin_aunt.lua’,
Does anyone know of a way to make the doors to certain building able to be entered where the doors are just static objects/part of the building? Ex. Bahama Mamas