You can run both concurrently. Mine is just a rename with a slight alteration making it use 12 hour times.
Because the Events are different names, you should be able to run both simultaneously.
You can run both concurrently. Mine is just a rename with a slight alteration making it use 12 hour times.
Because the Events are different names, you should be able to run both simultaneously.
Updated
Removed requirement of my cron.
Now runs every minute from client.
Will update soon with vehicle blacklist.
Would this resource remove police vehicles from outside the pd ect.? 
Yes, it should.
didnt work
It does not disable the dispatch. In the config file it’s set to false.
So the native being called is EnableDispatch.
If you had true there, what do you think will happen.
Super slick informative post.
Add more information.
What didn’t work?
Did you play with any of the values?
As I said in my first post. It’s set to false. No error on F8 or in the server console.
As I implied from my responses, you don’t get it.
False means no dispatch.
See the below from the Natives.
If you still have police, look into your other resources because this one does the trick.
-- 0xDC0F817884CDD856 0x0B710A51
-- ENABLE_DISPATCH_SERVICE
EnableDispatchService(
dispatchService --[[ integer ]],
toggle --[[ boolean ]]
)
Directly from R*:
enum eDispatchType : UINT16
{
DT_PoliceAutomobile = 1,
DT_PoliceHelicopter = 2,
DT_FireDepartment = 3,
DT_SwatAutomobile = 4,
DT_AmbulanceDepartment = 5,
DT_PoliceRiders = 6,
DT_PoliceVehicleRequest = 7,
DT_PoliceRoadBlock = 8,
DT_PoliceAutomobileWaitPulledOver = 9,
DT_PoliceAutomobileWaitCruising = 10,
DT_Gangs = 11,
DT_SwatHelicopter = 12,
DT_PoliceBoat = 13,
DT_ArmyVehicle = 14,
DT_BikerBackup = 15
};
By making toggle false it disables the dispatch.
curious if this is what they used when you toggled on and off cops in a GTA IV freemode you hosted. Sad they got rid of the option to make a private session without cops.
Also on x360 seems with or without neverWanted on, setting these to all false in SP of course doesn't seem to work. I would understand getting stars, but cops are still dispatched and combat you.
Thank you! I’ll check when I get back from work.
so now its didnt need the losice_cron ?
Everything works great! But for example if I pull over a car, kill the local, and then turn my back for a second, the car dissapears really fast. And, is there a way to disable the AI police radio?
Latest update uses SetAudioFlag() to disable the police chatter in the background, it was annoying me too.
Can’t say I have ever experienced a car disappearing on me like that. come back with a video if it happens again. Need to see what you’re talking about.
Looks like the car dissapearing super fast was a 1 time thing. But local cars still dissapearing after a player used it and left the area. Is there a way to save those vehicles location?
Feel free to scour the fourms for it. No one has a solution thats rock solid.
works great mate, just a quick question… how much is too much because im at 2000 for each now and i think i can go further, the city looks awesome now
Too much is when you, your players or the server crashes.
I must admit. I only ever intended it to limit traffic. Not increase. But whatever works for you!
Due to personal commitments, I don’t have the time to make, support or assist resource(s) for FiveM. I may jump on the RedM wagon at some point, just like a skyrim horse theif.
So is there a way to disable trains. I tried blacklisting it but that didnt work. I did in fact get the military vehicles to not spawn so thats a plus. Just dont want the plane to spawn. Otherwise everything is perfect