its a standalone stupid… all you have todo is change the events
how to open fix?
trigger is not work for me help
+1 and when im in a car the menu dont detect the car
trigger is not work for me help
Like i said if you dont know how to do that, read something about lua scripting. I gave trigger example in README, its just copy-paste but u need minimal dev skills
+1 and when im in a car the menu dont detect the car
It shouldn’t, i dont know why you expect that, just look at the code. You can write detect, then make pull-request and i’ll public it for everyone
Great Job! looks really smooth
If you press the X fast as soon as it opens, The mouse cursor gets bugged.
Hello,
cant find the Trigger function for ESX_Inventoryhud. esx_inventoryhud:openPlayerInventory doesnt work…
then make one, you have template in readme
pls help I can not close it after pressing F1 why ?
Is tthere a way to change keybind how to open and how? Where can I find the virtual key codes?
hi are you have a vrp version?
pls help I can not close it after pressing F1 why ?
Check console, probably some error
Is tthere a way to change keybind how to open and how? Where can I find the virtual key codes?
Yes, rgz_menu/rgz_menu.lua at master · Adam-rGz/rgz_menu · GitHub
You need to add keybind or key-code like in other resources
hi are you have a vrp version?
Nope
Thanks for this menu! Looks great on my server.
What inventory script is that?
Thanks!
How would I make it if I click one button it opens a submenu and hides the main one?
i need help with configuiring triggers in script,i dont know exactly what to put in every script and where to put it in pls help
everthing working good ~but i have one question !please help ~~!
i dont want to open animation menu
i have an animation called Paggyback ~
i want to open Paggyback instead of open animation menu ~
how can i do that ???