[Release] Postal Code Map & Minimap - New & Improved - v1.3

Is there a way I can remove the postals from my minimap? I don’t mind having it on the Pause Map, but I’d prefer it to not be in the minimap

did you find one?

I have found there was a issue with (postal code) being compatible with the new qbcore preset when starting a new server. When applying this qb-hub has a setting for some reason blocks the map from viewing. If you go into qb-hub and config.lua there a line (isToggleMapBordersChecked = true, – isToggleMapBordersChecked) < old new> (isToggleMapBordersChecked = false, – isToggleMapBordersChecked) changing from true to false will allow the map to appear. welcome for anyone who had this issue.


why am i getting this?

Hey do you know how the flickering can be fixed with the minimap with qb-core? does this solution fix that?

do you have stark mansion

I placed it in my resources and put ensure map in the cfg but it’s not loading. The nearest postal script does work. Any idea what I may have done wrong?

Hey can you tell me how can i import map without postel codes for my fivem server

Did you find a fix?

Update found a fix
Head to this path map/client.lua
remove section as shown in image.
image

1 Like

this is for the flickering map in QBCore

where is the fuvking file

Such a nice release that, people are stealing it, reuploading it and charging for it! What a crazy community to be part of! :blush::roll_eyes::persevere:


Anyone have this problem with minimap on highways?


on a road to highway then 10meters further this nonsense start lol

is it possible to paint a polyzone into there?

Is it possible update the version with Cayo Perico on it?

Cayo Perico uses a different way of getting the minimap and making it colourized.

nice map

i would like to have the esc map to have postal codes but the minimap in the hud be default. how would i do that?