Is there a way I can remove the postals from my minimap? I don’t mind having it on the Pause Map, but I’d prefer it to not be in the minimap
did you find one?
I have found there was a issue with (postal code) being compatible with the new qbcore preset when starting a new server. When applying this qb-hub has a setting for some reason blocks the map from viewing. If you go into qb-hub and config.lua there a line (isToggleMapBordersChecked = true, – isToggleMapBordersChecked) < old new> (isToggleMapBordersChecked = false, – isToggleMapBordersChecked) changing from true to false will allow the map to appear. welcome for anyone who had this issue.
Hey do you know how the flickering can be fixed with the minimap with qb-core? does this solution fix that?
do you have stark mansion
I placed it in my resources and put ensure map in the cfg but it’s not loading. The nearest postal script does work. Any idea what I may have done wrong?
Hey can you tell me how can i import map without postel codes for my fivem server
Did you find a fix?
Update found a fix
Head to this path map/client.lua
remove section as shown in image.

this is for the flickering map in QBCore
where is the fuvking file
Such a nice release that, people are stealing it, reuploading it and charging for it! What a crazy community to be part of! ![]()
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is it possible to paint a polyzone into there?
Is it possible update the version with Cayo Perico on it?
nice map
i would like to have the esc map to have postal codes but the minimap in the hud be default. how would i do that?



