[Release] Play Custom Sounds for Interactions

why can i only play the demo sound?

Hey, im sure you ran into the same error like i did.
Open the fxmanifest.lua and add in the files section your sound:

files {
    'client/html/index.html',
    'client/html/sounds/demo.ogg'
    'client/html/sounds/YOUR_SOUND_FILE.ogg'
}

You can set a wildcard by using a *

    'client/html/sounds/*.ogg'

Its too bad they play across the entire server when using OneSync. They refuse to play in the area specific. I’ve tried two different methods :frowning:

Anyone have any luck making PlayWithinDistance work?

@Scott is there anyway i can add sound to Albo’s CameraTech Script, so when an ANPR pings on game i want a sound to play how can i do this?

can someone make me a skript that when i do /purge a sound plays?

ive made a script for Purge Sound… but dm me i can make you a script

does anyone know how i can make all players hear the sound in a specific distance?

Hi guys, I’ve had similar problems with this script and upon further inspection… I’ve found that all the events in the client resource are labelled wrong :rofl:

Rename them from
LIFE_CL:Sound:PlayOnAll
To
‘InteractSound_CL:PlayOnAll’
etc etc

Can’t believe this was a problem this is so stupid hahaha

you must have had older version? mine are all InteractSound but the commented out part still says LIFE_CL

been trying to get cusom sounds to play during police notifications for all police on duty.

ive been here for 3 hours and can only get them to play server wide.
plz send help lol

Hey There,

Wanting to use this script so when a player does a / command that it will play for them

Are you or someone able to help me out here?

How do you add the alarm bell to eegisters when being robbed?

how to stop the sound?

1 Like

@Scott InteractSound · Scott's Script Documentation is down?

Can i bind sound to a prop?
Like a traffic signal when it has the green stage etc?

A way to make a sound stop after a certain action is done?