I insert like what in your doors code said and added the authorized jobs
show me the full code
Very good work.
Could you help me? I put the coordinates of the doors, the sign of blocked appears, but not closed.
Thanks
Where could I see the location of the doors? I was looking for the .ymap but when I move to that coordinate sends me to any place
.ytyp file
When I go to the position x="-11.96347000" y="-7.20275900" z="-30.52492000" coordinate I teleport to another place where the door is located
Here is the full code that I did on my door lock
{
objName = GetHashKey(‘v_ilev_cor_firedoor’),
objCoords = vector3(333.7885, -593.4055, 28.80277),
textCoords = vector3(334.1, -592.72, 29.3),
authorizedJobs = { ‘ambulance’ },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(334.5754, -591.2445, 28.80277),
textCoords = vector3(334.37, -591.79, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoorwide'),
objCoords = vector3(337.2274, -584.0469, 28.81494),
textCoords = vector3(337.5, -583.28, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(341.392, -572.5071, 28.81897),
textCoords = vector3(341.64, -571.85, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(342.1784, -570.3473, 28.81897),
textCoords = vector3(341.98, -571.01, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('hei_prop_heist_cutscene_doorc_r'),
objCoords = vector3(321.0088, -559.9609, 28.88031),
textCoords = vector3(320.44, -560.28, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('hei_prop_heist_cutscene_doorc_r'),
objCoords = vector3(318.7677, -561.0198, 28.88031),
textCoords = vector3(319.37, -560.71, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(345.0586, -567.9648, 28.82051),
textCoords = vector3(345.66, -568.26, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(347.2267, -568.7333, 28.82051),
textCoords = vector3(346.6, -568.48, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(346.8181, -572.0256, 28.7973),
textCoords = vector3(346.58, -572.58, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(346.031, -574.1888, 28.7973),
textCoords = vector3(346.26, -573.61, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
same for me where to place that ?
put what ??
then add the coords in to the config
Got a kinda ‘funny’ visual bug in the left entrance. Looks good in the first
But when you move in, then it looks like this…
Doors also glitch here from the inside and out - this is in both sides:
Else, really cool release!
Thank you very nice mod
does anyone have the cords for the beds? - need them for healing
IPL’s
Sorry, what does that mean? New to this. Thanks so much for the quick response.
Use this for top part
I’ll give it a shot. Thank you!
have the problem
Every time I go in or stay quiet for a while I get this error, some way to fix it?