[RELEASE][PAID] EZELS - A new customizable ELS

Changelog EZELS 2.0.7

  • Switched to using keybinds. Default keys for most actions are taken from your config, but can be customized by the client.
  • Not being able to convert a network id to client id is now a debug message instead of an error.
  • If selected pattern doesn’t exist, default to pattern scanning.
  • Running sirens at stage 0 no longer causes a crash.
  • Sirens are always updated on the UI panel now.
  • Fix default siren sometimes playing instead of the VCF’s siren.
  • Environmental lights should now properly shut off when switching from prml/secl/wrnl.
  • Add support for OutOfVeh and MainHorn forced patterns.
  • Light patterns should now immediately change instead of waiting for the current pattern to finish running.
  • When EZELS restarts, lights and sirens that were running will be re-enabled automatically.
  • If a client fails to find a VCF, a copy is downloaded from the server.
  • Fixed pattern scanning not always working.
  • Fix PRML not always running at stage 2.
  • Added the client command ezelsdebug to toggle debug logging for the current session.
  • Fixed horn sounds not changing when restarting EZELS.
  • Sirens/horns can now be loaded from any DLC. To not break compatibility, WMSirens still works the same way. Check the guide for more info.
  • Fixed NTL/interior light toggle support.
  • Sirens can be activated at any stage
  • Lights will no longer pause running when exiting a vehicle.
  • Patterns changes will update quicker now when you press the pattern change button.
  • Added a German guide
  • Significant performance improvements. Partly due to keybinds, but mostly due to significant rewriting the EZELS engine. In my testing with 4 vehicles CPU time went from .77ms to .20ms. This means you can have more vehicles for even bigger scenes without EZELS slowing you down.

Changelog EZELS 2.0.9

  • TKDL/SCNL/SBRN environmental lights will no longer break when using non-default extras.
  • Extras that don’t have a defined color will now be ignored instead of breaking environmental lights.
  • Fixed UI panel opening in any vehicle.
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