[Release][Paid] ATM Robbery with car

Features:

  • You can exploded the atm 2 sides by using dynamite.
  • You can attach the atm to the car and take it after exploded. (you need to pull out the atm from the wall)
  • Drilling minigame to get the cash from atm.
  • If the drilling failed x times (config) then the ATM disappear, robbery ended.
  • All the police players (can added more jobs in config) will be get notification about the robbery and location.
  • You need these tools to stole the atm: winch, wrench, drill and dynamite or rope if you doesn’t use winch.
  • You can add the cars in config which one able to pull out the atm from the wall and stole it.
  • Not all the cars need winch to stole the atm. Some car need only rope for it.
  • You can pull the atm close to the car with winch.
  • You can add blacklisted jobs, they can’t start the robbery (explosion) and they can’t drill.
  • Random rewards after successfull drilling between 2 random number.
  • You can set the max number of robberies at the same time (config).
  • This script doesn’t support the towtrucks, except attached a winch. You have to install winch object or attach rope.
  • 2 Language available: English, Hungarian

Showcase: https://youtu.be/_KfpwtZqhEA

Known bugs:

  • The rope invisible if someone too far from it or joined the server after attach.
  • Minigame stay on your screen if you die in action but you can’t finish successfully.
  • Sometime the rope is not attachable if you using a car without winch. If this happened you need to get out from the car and you can attach the rope. (Some car doesnt need winch to attach the rope)
  • The rope has no physics so it goes underground or throw other objects.
  • The ATM still on the same place for other player, because it’s a “mapped” object. If you are going far away from it and back again then it will visible again.

Dependencies:

  • ProgressBar (optional)
  • pmc-callbacks (for client and server callbacks)
  • fivem-drilling (for minigame)
  • onesync

Important informations

Compatible:

  • Working with onesync | THIS IS VERY IMPORTANT | - Not working without onesync
  • Tested on esx legacy
  • Tested on 4162 artifact
  • Not tested but probably working with esx 1.1 and esx 1.2
  • 0.02 - 0.03 ms (default).
  • Anticheat maybe block the explosion events (AddOwnedExplosion() native)

Disclaimer:

Neither I, rrpscripts or anyone affiliated with the creation of this product condone, support, promote, or incentivize these types of activities or any activities relating to criminal acts in real life;
These mods are purely for a role-play environment and video game / gameplay purposes

Price: ÂŁ12 + TAXES (ÂŁ14,40)

Tebex link: Tebex

8 Likes

I have to say, this is really creative and above all cool as fu*k!

Good job!

2 Likes

Really good job on this!

Also can I ask why it needs “pmc-callbacks” and what it is?

1 Like

When I try to get money with a jackhammer, nothing happens, the player simply drills the ATM in an endless loop and that’s it.

Hello there,

meta_libs v1.3+ ( Releases · meta-hub/meta_libs · GitHub ) is required for the minigame. It’is a dependency on the fivem-drilling ( GitHub - meta-hub/fivem-drilling: Simple drilling minigame scaleform script. ) script.
Download it and add to server.cfg
If it still doesn’t work please let me know.

1 Like

We used client and server callbacks. ESX framework has only server callback ( ESX.RegisterServerCallback(name, handler) ) and allows to be less independent of the esx framework in later updates.

3 Likes

Thank you for the quick response me and my team will be looking into this shortly :slight_smile:

1 Like

How do the police remove an ATM? if the culprit was caught?

They need to go close to the atm and write this (chat): /atm

1 Like

I just installed this with all the dependencies but it does not seem to work … :thinking:

All the items are not usable at all… and yes i did a server reboot after adding them and the scripts… I’m supposed to just use the winch next to a vehicle to start the whole thing?

Hello there,

  1. Did you added the items to the database?
  2. Whats your esx version?
  3. Which one is your inventory system?
  4. The item names are the same in the config and the database as well?

Yes the items were added to the DB
My esx version is v1 finale
i use inventory hud
and yes the item names are the same :slight_smile:

Is this script maintained?

Yes, we are working on the new update. We need more a few days to release it.