Today I would like to release a version of esx_outlawalert I have been working on. It’s very simple on how it works and can be integrated into other scripts quite easily.
Enjoy!
I will not be providing much support as this should be a straight drag and drop resource.
Instructions:
- Download
- Unrar
- Place inside resources > [esx]
- add ensure danny3_outlawalert to server.cfg
Github updated, Queue System added.
Video
Credits:
Jager_bom for his esx_outlawalert
Stroudy for WF_Alerts
@Stroudy
@Jager_Bom
19 Likes
hello, please share with me your hud gun
Hi there, this is the ui I use. link
1 Like
how can i move notifications to between
You only see your own alert. Not showing to other police.
how to move the notif? I hope someone will make outlaw alert with mythic_notify
Awesome, but WF_Alerts still need a queue system, so notifications dont replace each other…
Yeah, pretty sure this system could be added through css & js, But if he releases a queue system version or i make one, then i will update the github.
Nice Release
Next release > Ambulance Alert
4 Likes
strange, will look into this.
i would do it by myself, but not idea how lol, so it would be awesome if someone actually do it! ^^
Very strange, it should be playing on everyone that has the role ‘police’… but as stated, i will look into this when i have more time.
1 Like
It appears on everyone who has the role, but the thing is that if for example, 3 people are shooting at the same time, you wont see all the notifications, just the last one, cause there is no queue system like mythic notifications for example, you know?
make one using mythic notify or trew notify it will be great
1 Like
dude, this would be so simple to make, surely you can do this yourself?
Is it possible for it to NOT show alerts when done by anyone with the policejob or ambulancejob? If we have a few officers or members of our tactical EMS unit doing training, we don’t need to see constant alerts for that.
Even better would be if we could configure zones where it didn’t monitor, such as certain areas of Fort Zancudo that we use for trainings as well as the gun ranges. Also out in the wilderness areas. In Los Santos, Sandy Shores, and Paleto Bay, it makes sense to monitor, at least for gunshots as that technology is realistic but random shots out in the wilderness, unless someone saw/heard them shooting, would not be alerted.
When shooting it doesn’t show alert. Only in map.
Oh nvm, it shows only own actions, as stated by others.