Could you pass the script that works for you? I really donāt know what to prove to work for me, thanks
Anyone having issue with police vehicle canāt press the RADIO?
does this have any dependencies
No you only need to enable one-sync i belive, else the mumble server will not be runing
my mumble-voip works but my radio wont work like everything works fine and i hear the mic clicks but then we cant hear eachother over the radio
Did you found any solution for infinity?
Hi! a query how can I add the mumble-voice function to a gcphone?
My server was having an issue with people hearing everyone. A script reset would fix it, but if someone new joined, everyone could hear that new person. We are on OneSync without Infinity.
I added this on the client-side:
RegisterNetEvent('mumble:disableNewPlayer')
AddEventHandler('mumble:disableNewPlayer', function()
local players = GetActivePlayers()
for i = 1, #players, 1 do
MumbleSetVolumeOverride(players[i])
end
end)
And this to server-side āmumble:Initialiseā above āmumble:SyncVoiceDataā
TriggerClientEvent("mumble:disableNewPlayer", -1)
This has done the trick for us at least. Hope it helps someone else.
I use esx_duty I put in exports[ārp-radioā]:RemovePlayerAccessToFrequencies(1, 2, 3, 4) and the other one and it gives me a script error. Do you know what I need to do in esx_duty to make it a restricted radio freq for Police
SCRIPT ERROR: citizen:/scripting/lua/scheduler.lua:924: No such export GivePlayerAccessToFrequencies in resource rp-radio
I keep getting this error when i try to add the channels to the jobsā¦
I am using VRP anyone knows a fix for it?
The jobs are setup like this
onjoin = function(player)
exports[ārp-radioā]:GivePlayerAccessToFrequencies(1, 2, 3)
vRPclient.setCop(player,{true})
TriggerClientEvent(āpNotify:SendNotificationā, player,{text = āDu er nu Politi Betjent.ā, type = āsuccessā, queue = āglobalā, timeout = 5000, layout = ācenterLeftā,animation = {open = āgta_effects_fade_inā, close = āgta_effects_fade_outā}})
vRPclient.giveWeapons(player,{{WEAPON_NIGHTSTICK = {ammo = 1}, WEAPON_FLASHLIGHT = {ammo = 1}, WEAPON_STUNGUN = {ammo = 1}, WEAPON_COMBATPISTOL = {ammo = 250}, WEAPON_VINTAGEPISTOL = {ammo = 0}}})
end,onspawn = function(player) exports["rp-radio"]:GivePlayerAccessToFrequencies(1, 2, 3) vRPclient.setCop(player,{true}) vRPclient.giveWeapons(player,{{WEAPON_NIGHTSTICK = {ammo = 1}, WEAPON_FLASHLIGHT = {ammo = 1}, WEAPON_STUNGUN = {ammo = 1}, WEAPON_COMBATPISTOL = {ammo = 250}, WEAPON_VINTAGEPISTOL = {ammo = 0}}}) end, onleave = function(player) exports["rp-radio"]:RemovePlayerAccessToFrequencies(1, 2, 3) vRPclient.setCop(player,{false}) vRPclient.setCop(player,{false}) vRPclient.stopMission(player) vRPclient.removeWeapons(player,{{WEAPON_NIGHTSTICK = {ammo = 0}, WEAPON_STUNGUN = {ammo = 0}, WEAPON_PUMPSHOTGUN = {ammo = 0}, WEAPON_COMBATPISTOL = {ammo = 0}, WEAPON_VINTAGEPISTOL = {ammo = 0}, WEAPON_SMG = {ammo = 0}, WEAPON_CARBINERIFLE = {ammo = 0}, WEAPON_SNIPERRIFLE = {ammo = 0}, WEAPON_SMOKEGRENADE = {ammo = 0}}})
html/ui not working ⦠the scrip work good but ui not
Great scripts just having one problem with it so the speakerRange, So when i tried to higher it dosent do anything bc this speakerrange its making the phone just work in the speakerrange outside that they cant hear anyone do anyone know how to fix this problem?
Using the laters version of mumble-voip and rp-radio
You can use OneSync for free by setting your server to 32 slots, so there is no reason you should not be using it tbh
Only mumble voip cause of its exports, but tokovoip has its own radio.
I have a problem with mumble and radio. On the console screen there are some warning messages with this text: WARN: Too big message received(XXXX bytes). Playing safe and disconnecting client X.X.X.X:xxxx after minutes with people, i can hear people in everywhere after a time
Has someone a viable soluction?
i remove/install the scrip about 10 time but still not fixed
sometimes for some peoples work sometimes not idk why this happen
anybody have this problem to?
Okay so this last few days, Iāve only been able to hear mic clicks and cannot hear people talking, If they talk normally its global
I donāt have vMenu running either
Getting this is F8
[ 638485] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a new load request. https://goo.gl/LdLk22 (@mumble-voip/ui/index.html:46)
As I read this topic people still struggling. Iāll try to help a bit.
If you want to make Radio an Item that you can buy from shops, you must have a script that triggers! That way you just implement the code in there and vola.
Therefore If you donāt have and or you want a quick way, follow along:
Firstly go into:
rp-radio/client.lua and make sure Its says this { Has = false, }
Then obviously you need an Item so go into your database and make that shit. Make sure its āradioā or import this into your database. radio.sql
After that download this: 
Then go to: 
esx_extraitems/client/main.lua { line: 498 }
Add this:
RegisterNetEvent('mumble:onRadio')
AddEventHandler('mumble:onRadio', function()
local playerPed = GetPlayerPed(-1)
TriggerClientEvent('Radio.Set', source, true)
TriggerClientEvent('Radio.Toggle', source)
end)
And:
esx_extraitems/server/main.lua { line: 182 }
Add this:
ESX.RegisterUsableItem('radio', function(source)
local xPlayer = ESX.GetPlayerFromId(source)
TriggerClientEvent('Radio.Set', source, true)
TriggerClientEvent('Radio.Toggle', source)
-- xPlayer.removeInventoryItem('radio', 1)
end)
Keybinds to use radio in game use your rp-radio/config.lua settings. When you are in server use /giveitem yourid radio 1 to activate it use it from your inventory.
Done, thereās no simpler way to explain this, I know people aināt no master heads at dev, maybe needs more explanation so I hope I helped you out.
Give yourself a tap on the shoulder. 