[Release] Liberty City map for FiveM

Yes, but not with this version

Can you provide the older version? Or information on how to get said older version?

Okay I got collisions working but it seems as though the offset was incorrect? Not too sure what i did wrong lol

Does the GTA IV to GTA V conveter that was supplied in the comments already apply the offset possibly?

Error GTA5 8FD33E 15.04.2020 08_10_26

???

open your FiveM file and open the folder called ā€œlogsā€ check the logs and you should see what happened to make it crash

CitizenFX_log_2020-04-15T061944.log (222.6 KB)

and how what happened?


[Help] Okay so I got everything in and the game looks absolutely amazing. Super excited!

For some reason the offset I did on the ybn’s (only the ones that used to be ā€œ.wbnā€) makes the collions still not be poperly lined up… not 100% sure what I’m doing wrong, any help would be much appreciated. maybe someone could explain how to properly use smallos mover tool with this specific offset. I’m not entirely sure what I’m doing wrong.
Thanks!

The only thing you could do at the moment is mess around with the offsets as the ones @PichotM provided seem incorrect.

See the notd about the loading screen

Wait… do I need to offset the ybn’s that used to be .wbn (static collision) or the ones that used to be .wbd (collision dictionary)? That could be my issue with the offsets… maybe I offset the wrong ones?

From further up:

are wbd used for props/wdr collision?

Correct… The only reason I’m asking is because the offset given seems to be incorrect or maybe I’m using the offset tool incorrectly… I have collisions, they are just not anywhere near in the correct locations… when I switch between my offset files and the original ones I don’t notice any difference either… Again, not sure if I’m just simply not offsetting them correctly.

Do I need to offset any other files? or just the ybn’s that used to be ā€œ.wbnā€?
Thanks!
UPDATE
Okay some some areas work… perhaps becasue they are props?


Once I figure out the offset for the rest of the collisions I’ll let you all know… is there any way to figure out where the collisions are right now? I’m not too familiar with using codewalker…

Hey, how did you get your collisions to work? did you offset all the ybn’s or just the ones that used to be static collisions? and what offset did you use… I got my textures and models all working but my collisions offset is all messed up :frowning:

read the info part

Yeah I did, it seems when I apply the offset my collisions are still messed up… is this offset for the GTA IV files or from the Liberty rewind files? (just making sure)
Thanks!

This is the offset from GTA IV files.
Actually I took the offset from my node converter; MAYBE the Z offset is higher than what it should be

Any chance you could verify it for us? It would be much appreciated :slight_smile:

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