[Release] KGV-Blackjack

It is. You just need to setup the callbacks (in a server script) in your money resource.

exports["kgv-blackjack"]:SetGetChipsCallback(function(source)
		return 0 -- [[ return money ]]
	end)

	exports["kgv-blackjack"]:SetTakeChipsCallback(function(source, amount)
		--[[ money = money - amount? ]]
	end)

	exports["kgv-blackjack"]:SetGiveChipsCallback(function(source, amount)
		--[[ money = money + amount? ]]
	end)

Inside SetGetChipsCallback function, you have to get the players money (cash or bank, depending on what you want to play with.) and return them in return

The other 2, are self-explanatory. Those functions get called whenever a player needs to lose / gain money, and the amount.

Now, the resource that you showed is kinda bad, because it doesn’t seem to save a player’s cash anywhere on the server, so you will have to do a bit of coding to modify that.