@Scott1 Please include this on your next release if possible. This would be insane. Love The menu so far btw!

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Also if possible vehicle inventory.

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How do I make it so you don’t have to unrack weapons? It glitches out so often so I want to know if I can just turn it off

there is a config option in the config.lua called Config.UnrackWeapons

@Scott1 Hey Scott, can you help me with something. I would like a modified version of that menu which is awesome. Globally, I want to be able to set a uniform to a character based on their job, a menu which could read ESX or whatever, and display a list of uniform for the different job which exist: postman, trashman, policeman, store manager, … So someone accessing the menu with policeman as a job, would see only the uniform of his job. But then, I would like also, that when they click their uniform/attire, it change ONLY the attire, and that how they look like physically (bald, color of hair, beard, glasses, …) would stay, so they do not finally look like clones. How can I do that ? Thanks

how to get that Vital Menu ?

When i set the onduty command it doesnt work and I dont have to type the /onduty then the password I already see the leo and fire option without typing the onduty command.

@Ted12231 You will need to set Config.LEOAccess to use the onduty command in the config.lua

I did

@bandit2b there is probably some ESX script out there that does something like that

also

that is a custom resource on DOJRP that to my knowledge isn’t public or anything like it isn’t publicly available and would need to be custom made

The vital thing was a suggestion for Scott1 and would be awesome.

@Scott1 Thanks. Sad ! That would be awesome to have, both of them

@Scott1 Would you think about updating the menu to use rageUI

I have been looking at changing the menu

“Resource SEM_InteractionMenu does not specify an fx_version in fxmanifest.lua.”
Any fixes, I haven’t touched anything other then the config.lua

If the fxmanifest.lua does contain the fx_version then it means that your server artifacts are too old to read and understand the new fx version, you will need to update your server artifacts to use the resource or revert to an older fx_version which would be bodacious

Is there a fix for this, i have only changed the config such as adding a password to go on duty, it doesn’t matter what I edit it always says this line of error… but when I don’t change the config and its all default it works. :thinking:
|| Error parsing script @SEM_InteractionMenu/config.lua in resource SEM_InteractionMenu: @SEM_InteractionMenu/config.lua:1: unexpected symbol near ‘<\239>’ ||

Did you edit the config on a VPS??

I cant find a 911 script that can go with this script pls help lol

how would you make it show the id next to the adverts?