The deity still has armored plating & weapons.
Fixed in V4.2
Good stuff, much appreciated.
Hey boss, appreciate your update.
The spikes and emp grenades on issi5 are still functioning.
deathbike still got maschine guns
dominator4 still got superjump feature
it seems like none of the features has been applied.
Any solution ?
I really need those apocalypse tunings but without functions. like spikes on those cars but they should not do any damage.
Issi5 is a future shock vehicle, if you see my notes about v2.5 you’ll know why it’s not included. Dominator4 is also not included because the civilian dominator exists and there are some permanent armor pieces that aren’t removable from the base model.
" On V2.5 Vehicle selection
I didn’t include the Future Shock variants because the purpose of this mod is realistic and not fun vehicles, and the Future Shock variants are too sci-fi and fun…I didn’t include the ZR380 or Dominator because they have permanent armor–just drive the Euros and normal Dominator instead."
I’ll look into the Deathbike once the CFX infrastructure outage is over.
The purpose of this mod is to remove the spikes, not make them harmless. Having visual mods but no damage is outside the scope and purpose of this mod, if you want that, you’re looking for a different mod.
hey this is Great, just wondering if you would fix some of the names on the List or just there spawn code, Cause Ultralight isnt a Vehicle Spawn code is microlight. i Got so Confuse looking for it LMAO. But its all Good so Far testing as much as i can cause this helps alot thanks for making this man @blackfirefly000
ohhhhhhhhhhhhhhh why did I just now find this
i need. ![]()
While the ultralight model, handling, and internal naming is microlight, it is called the Ultralight. I use the vehicle names such as they appear in-game, not the spawn code or model name. Ultralight | GTA Wiki | Fandom
Dope, okay , been testing some things, Deluxo currently still Flies for me, and i know its weird to ask for request But for example the SlamTruck is a car people want but it has Armor, and i wont know how to remove its something to add on the list if possible if your updating another version?
Edite : im wrong for this for the slamtruck i launched a admin Customs so i saw everything other then like a non admin one and it was gone, But the deluxo is still true can still fly and things
Hmmm I’ll look into the deluxo
Install the latest release. I have tested it (and also looked at the files) and could not replicate this issue. It is possible you have a conflicting resource running that overwrites the Deluxo handling back to stock. You would be able to find this out by looking at your running handling.meta files and searching for “deluxo.” If you have a conflicting Deluxo handling in a handling.meta, delete that portion of the handling.meta in the conflicting file.
why some cars give crash when spawning from handling.meta i have in never fivem version older fivem version
works fine
Sorry, what? Do you mean that some cars are crashing because of the handling.meta in the newest FiveM version when they weren’t crashing in older versions? I don’t know why that would be the case, could you send me a list of the vehicles that are crashing?
would you share the vehicles.meta file too?
You can’t stream replace vehicles. meta files, so there’s no point in sharing them. I’ve also not made edits to the vanilla vehicles.metas (because nothing would happen). That’s why cars like the Stromberg and Toreador aren’t supported, because they have some features in the vehicles.meta that I can’t remove.
Would it be possible to make deluxo fly but not have weapons ?
- Is it possible? Yes
- Am I gonna do it? No. That’s outside the scope of this mod, which is to remove all the special features of vehicles so they can be used as regular civilian vehicles. If you want that functionality, this mod is not going to provide that.
So it would be possible by changing carcol or something else ?
Having a weird issue currently, the buffalo4 weapon mod does not exist (as intended by this script), and visually is not there, however, the guns are still able to be fired, and are on the vehicle by default, rather than requiring the mod to be applied for them to work.
I was not able to replicate your issue with the most up-to-date version. It’s likely you have some files being overwritten by another resource.
Again, you’ll want to do the same thing and ensure you’re not having any of the files in this resource overwritten by another resource. Obviously, instead of the Deluxo files, you’ll be looking at buffalo4. I’m not sure exactly which file is getting overwritten so you’ll want to do this with the carcols.meta and carvariations.meta as well as the handling.meta.