IIRC it would require edits to the carcols.meta and handling.meta. I don’t know if you’d need to edit the carvariations.meta. You can find more help for this on the CFX discord or on the Discussion and Modding Tutorials subcategories under the FiveM Resource Development & Modding category of this forum.
Is toreador included in last version?
No. The only supported vehicles are the ones listed in the notes for each version. The Stromberg and Toreador cannot be supported because FiveM does not support replacement vehicles.meta.
This project will not be open source at this time, and probably never will be. I would need an incredibly compelling reason to make the project open source on GitHub, and right now no reason exists and I don’t expect one to in the future. If you want to modify the files for personal or private use, you’re free to do so.
eta on verison 4.3 for new chop shop update ?
Sometime after the chop shop update comes to the release branch. Right now the chop shop update is only on Canary, which is the least stable game branch.
Please Add Ruiner2 and other Cars too^^
is there a trick do make this work for all addons simultanious, ,like putten them in same stream folder?
Or do I need to replace this in all the folders “overwrite”
- Ruiner 2000 has missiles permanently affixed to it in the model. I cannot remove those. I don’t do vehicles that have permanent weapons affixed to them.
- The original ruiner exists. there’s legitimately no reason to add the ruined 2000.
- What other cars? I’m gonna need a more specific request than a vague “other cars” lol
What do you mean? This is a standalone resource. Just drag the nocargunsv4.2 folder into your server’s resource folder, then start the resource from your resource manager or add start nocargunsv4.2 to your server’s config. You do not need to overwrite anything.
Resources:
https://zap-hosting.com/guides/docs/fivem-installresources/
i Mean Cars like Toreador, Vigilante , Barrage , Caracara (the one with 6x6), Cerberus , Half-Track , Menacer, Stromberg
- The Speedo Custom has still its Feature Like Weapons, armor etc
“FUTURE UPDATES:
Provide support for Stromberg and Toreador. Don’t know how to do this yet bc using a replace vehicles.meta is not supported.”
" On V2.5 Vehicle selection…I didn’t include the Cerberus or Bruiser because those vehicles are too unrealistic and fun."
The Barrage, Caracara 6x6, Cerberus, Half-Track, and Menacer have weapons permanently affixed to their models. Removing them would require model edits, which is WAY outside the scope of this mod.
The Speedo Custom shouldn’t have any of the weapon or armor modkits, that would be a bug, not a feature. I’ll look into it.
V5.0 is out with support for b3905/mp2023_02/The Chop Shop Update!
Speedo Custom and other V4.X vehicles were tested with V5.0, and they should all be working as intended.
Thanks for this, using it as a reference to disable weapons on only certain vehicles as I am only a little lame.
i want to add the raiju a vtol jet is there a way i can do that its a vanilla jet
If you want to do that yourself, go ahead. I will not be providing support for any military vehicles with this resource.
Just a heads up that the Baller ST-D now has no upgrades will need a fix!
Same as the Aleutian