The visual means nothing for that kind of resource, look at the interaction. this is where i work it.
0.20 because as u can see, they are 2 door focus. when ur not focus you donât have ms higher, and 0.20 itâs not that bad tho,test other locked_door while not focus they are about 30 ms thought.
You still have a 0.14ms on a single door when drawing text. Thats still extremely heavy.
Thats still extremely heavy.
You donât even know what you are talking about, but anyway bro, you have the most optimized door_lock here, and iâm not even joking.
Why donât you go take a look at my profile and see for yourself. 0.06ms drawtext for me. Half of what your running. Prob just changed the drawtext on your âESX-nDoorLockedâ and threw it on the tebex store and called it a dayâŚwhat a joke.
Thanks for your feedback.
Good luck with your sales. lul
alright, thank you!!!
nice release
good job
constant 20% time is definitely not optimized
What do you mean by constant 20% ?
Update v1.7 :
- Emote instead of a text.
- Optimization added with a timer.
- Can now have 2 code on a door.
All has been optimized.
As a user of this reworked script, I saw a lot of backlash , although it works very well and is very well organized. Thank you for providing this resource at reasonable price.
Thanks a lot for your time and feedback on it. appreciate.
Excellent stand alone script. Love it.
Very good UI.
New Update has been release your security code are now hidden.