A simple resource to save player’s data when a player connect into your server!
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XanaX91 sta entrando in sessione con il seguente IP = 185.94.193.212, steam:11000013a1df6a3, licenza:a4948ed618dda36d06677235fd4c789d1163ff8e, discord:332165974960635904, il 27/10/2019 06:45:07
5 Likes
Spicy1
October 27, 2019, 2:07pm
3
Excellent simple script, working and fast without any lag.
Chip_W
October 27, 2019, 2:42pm
4
Aethen_games:
screenshots?
Of what? It saves data about players, nothing more. He even put an example of what is saved.
Isn’t this a different language? C# isn’t same LUA
1 Like
Yeah but why does that matter? Im not trying to insult your work but…
it’s still useful to people who might want to learn c# see nice works like this it’s very useful and well written
2 Likes
Hello, can you tell me how I can translate?
I already put the information in “main.cs” in French but the logs remain in Italian.
Hi sir, you just translate the .cs file, open visual studio and open new project, paste the content of your .cs file and compile the solution
Hi,
I tried several times but transaction still doesn’t work.!
Added it to my server, started LogServer but nothing happens.