do you have a discord server where you offer support or something?
Youāre not allowed to post Discord links on the formus soā¦ go PMs
Looks great!
~ J
Wooo ZAP
need help add minimap liberty city remix 1.0
Help with whatā¦?
This could also be caused either by the texture itself or the compression method. Iāll look into it and get back to you.
Yes, so what Iāve tried:
- Overlapping the tiles to get rid of the gap. This didnāt work as the textures were visibly overlapping by 1 pixel.
- Changing the resolution of the textures to multiples of 4500 since the default game tile is 4500x4500 to circumvent any rounding errors when the script upscales or downscales the texture to fit in the tile.
- Changing the compression methods and mipmap levels.
- Messing around with the zoomdata levels.
I donāt think I can do much about this, looks like this is due to how the scaleforms are rendered internally since the gaps disappear and appear based on the position and zoom level of the map. I donāt exclude the possibility that there is something wrong in my script, but the core of it is actually just a few lines and I canāt really see anything that would cause this.
You could try to use bigger textures if you donāt already. I used 8192x8192 atlas textures for the liberty city + vice city mod and the gaps were acceptable.
So managed somewhat of a workaround using custom textures and the coord placing feature, so I was able to fit islands like cayo and roxwood into a single tile instead of breaking them up, thus removing the gaps.
Nice, looks great. I appreciate that you took the time to actually read the āusageā section.