[Release] [ESX] UteKnark - Grow weed outdoors [Abandoned]

hi men, i love this script :smiley:
it’s possible to change the tend plant for some type of fertilizer or water? I would like to be able to put a% if I add 4 of fertilizer and 4 of water the plant will be perfect, if I add 1 it will not have the same yield.
thanks :smiley:
pd:I don’t know if I explain it correctly, I use google translate :frowning:

There is a configuration setting for the “Tend” item.

No such percentages and additional complexity exists, and it adds a lot of complexity. For example, if you have four plants to tend, and four fertilizer, you would need some kind of menu to tell UteKnark that you only want to spend one fertilizer per plant, or if you want to spend it all on one plant and abandon the other three.
The current design is entirely without menus, and I would like it to remain so.

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Nice work Man! Keep it up - i love the script

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I was on a server and I saw this, so I asked you, because it looks like your script, but thank you very much!

That isn’t UteKnark at all.
I mean, it might be, but that means it’s heavily modified.

You are, of course, free to do that. UteKnark is under the MIT license :slight_smile:

Glad you’re enjoying it. Have fun!

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why can’t i use weed_pooch?

What do you mean?

UteKnark provides no “usage” for anything but it’s seed item.

Not appearing In English with ‘en’ Config.Locale = ‘en’

That’s because the English locale is called en-US

how would i go about setting this up to only work if the eplayer has a lisence to grow e.g. the weed_processing one from esx_drugs?

use the download in my post here its cause you need to install the old sql to your db its included in that file

That sounds like something you should probably do via roleplay?
I mean, only people licensed can get the seeds, for example? Police burn unauthorized crops?
The whole idea of this script is the hide and seek of these plants.

UteKnark is not set up to have that kind of restriction. It lets everyone grow anywhere.

i understand the use you are aiming for and its a great release im new to the modding of gtav im looking to get move involved but im looking to utilise both weed mechanics esx_drugs and this script im wondering if i can use the license set up with esx_drugs to only allow users who have it to have the grow anywhere capability and new starts have the long travel and reduced haul to give it a more reduced spam so everyone can get it but there is benefits to investing

I’m not going to do a major change to implement a feature I don’t like.
Feel free to fork it on GitHub. So long as you follow the license (MIT), you’re free to do whatever you want with it.

2 things

How would i make it so you can plant anywhere reguardless of the soil or hill you are on

Edit: also very awesome job

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Do you really want to plant anywhere? Including on concrete and tarmac?
The script isn’t really set up to allow planting anywhere, so you’ll have to add all the ground types to the soil types in the configuration.

That’s just one thing, though. What is the other thing?

Fixed some of the island way up north being out-of-bounds. Thanks @Poggu!

Also took another stab at the whole “invisible plants” thing. There is a new configuration option called SetLOD, which defaults to false. Might mess with performance for some, but it might also make the plants actually visible for some.

Please give me feedback on this! Test it both true and false if you’re having visibility issues, and let me know if it made any difference.

Enjoy!

How i can add more plants? Like a coca.

The script is set up for just one kind of crop, so you would have to rewrite substantial portions of the script to make that happen.
Feel free to fork it and do so, as it’s MIT licensed.

Yes i rewrite whole script but when i seed coca then seed coca plant and weed plant any solution?