Store and withdraw items from dumpsters around San Andreas!
Support will not be provided. All scripts released are working on my server at the time of release. I am using es_extended V1 final (1.2)
Github
Dependencies
bt-target
Addon Inventory
Additional
You must import the provided SQL into your database!
Add the following code into main.lua inside of your client folder of bt-target
Add the following code into main.lua inside of your client folder of bt-target
-- Dumstper Diving --
Citizen.CreateThread(function()
local dumpsters = {
1143474856,
684586828,
577432224,
-206690185,
682791951,
1511880420,
218085040,
-58485588,
666561306,
-1587184881,
1329570871
}
AddTargetModel(dumpsters, {
options = {
{
event = "esx_TrashSearch:Search",
icon = "fas fa-trash",
label = "Search",
},
{
event = "esx_TrashSearch:Deposit",
icon = "fas fa-angle-double-down",
label = "Deposit",
},
},
job = {"all"},
distance = 2.5
})
end)
Preview
8 Likes
so you gotta deposit all items? or a way to have them find some items in there too?
There are two options, either you can use preset items where it will select a random item from the list, or use player deposit
i wonder if there is a way to do both.
hmmm thank you thou, great free release! <3
1 Like
I will look into see if I can figure out a way to combine the two
1 Like
Awesome script! Great work!!
1 Like
dont work for me, use esx 1.0 final
bt-target is installed
So an issue i found straight away
1 - When searching a dumpsters, you can search over and over and over and constantly receive items
1 Like
The script was more focused on the player deposit; however, I will look into getting a cool-down on search implemented if not using the player deposit!
1 Like
Shaz
June 4, 2021, 8:17pm
12
I recommend securing the event âesx_TrashSearch:GiveItemâ because cheaters can abuse that and get any item
nice work buddy can you make it for invenory hud maybe
I had try with esx 1.1 and I got error invalid vector index 4 on client side and the server side server/main.lua 10 (field âcanCarryItemâ)
the fline of my side is donât work is
local dumpster = ESX.Game.GetClosestObject(GetEntityCoords(PlayerPedId()))
my ex_extended give my a invalid vector index:4
Kass33
June 5, 2021, 8:07am
16
work like a charm for me ^^ ty ----> V1 final (1.2)
omer_d
June 5, 2021, 5:47pm
17
Hey can someone send me the version of es_extended that makes the script work it doesnât seem to work with mine it would be nice if someone could send me a link of a version that works with the script
This needs to be put in immediately! Players can just sit at 1 dumpster and search for unlimited items.
1 Like
Fixed where the dumpster deletes after the player searches it! Available now on Github!
1 Like
I have just updated this on Github where the dumpster will delete after being searched if using the preset items!
1 Like