same

How do I solve this?
Esx_drp_garage
If u have newest esx_vehicleshop you need to update ur garage sql if ur using eden_garage2
love it but too many bug…
car fly… stay in the air
bug sync when a player enter the car … other see him buggy
the money doesnt go to the seller even if he online
but will love to see everything work.
thx a good job instead
How ?
Script has too many bug and when there is alot of car in them after a while we loose ingame texture because the streaming memory is so high… minimum 100mb for like 7 cars
When you put the car to sell you need to get the key, or someone can get it and lock the car, unavailable to join in the car and buy it, any idea to fix ?
Nice script bro
Before i update the “esx_vehicleshop” i had the same error “You must own the vehicle/11 cars in slot” well now i can sell my vehicles but i cant access the Vehicle Shop anymore im on the indicator but the menu dont show up,any ideas guys?
is anyone here that the script work perfect…
if yes can you say what version of everything needed you have please.
thx
If someone is still having issues with floating cars, heres what i did to fix it:
function SpawnVehicles()
local VehPos = Config.VehiclePositions
ESX.TriggerServerCallback("esx-qalle-sellvehicles:retrieveVehicles", function(vehicles)
for i = 1, #vehicles, 1 do
local vehicleProps = vehicles[i]["vehProps"]
LoadModel(vehicleProps["model"])
VehPos[i]["entityId"] = CreateVehicle(vehicleProps["model"], VehPos[i]["x"], VehPos[i]["y"], VehPos[i]["z"], VehPos[i]["h"], false)
VehPos[i]["price"] = vehicles[i]["price"]
VehPos[i]["owner"] = vehicles[i]["owner"]
ESX.Game.SetVehicleProperties(VehPos[i]["entityId"], vehicleProps)
SetVehicleOnGroundProperly(VehPos[i]["entityId"])
SetVehicleUndriveable(VehPos[i]["entityId"],true)
-- FreezeEntityPosition(VehPos[i]["entityId"], true)
SetEntityAsMissionEntity(VehPos[i]["entityId"], true, true)
end
end)
end
Now the cars wont stay in the air. I have some other problems with the text tho. I wanted to make the 3dtext bigger and more informative, but whatever i tried didnt work. Any suggestions for the best way to edit the text there? Looking to add multiple lines of text.
how to make the vehicle return to garage as true
please someone has a solution to this problem of the vehicle deleting and not having where to take why I use drp_garage
function DrawText3Ds(x,y,z, text)
local onScreen,_x,_y=World3dToScreen2d(x,y,z)
local px,py,pz=table.unpack(GetGameplayCamCoords())
SetTextScale(0.5, 0.5)
SetTextFont(6)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
SetTextEntry("STRING")
SetTextCentre(1)
AddTextComponentString(text)
DrawText(_x,_y)
local factor = (string.len(text)) / 370
DrawRect(_x,_y+0.0170, 0.015+ factor, 0.03, 41, 11, 41, 68)
end
Example:
DrawText3Ds(SellPos.x, SellPos.y, SellPos.z + 1.5, "[~g~E~w~] Open Menu")
Yeah ur right! I had a new Version but not the newest including newest es extendet. not it works thx
Yup, myn is working fine!
I was using v1.1 it was too old, than I updated to the newest version 1.3 and I could not fix the problems from 1.3 so I changed back to 1.2 and now its working like a charm
!
To get the car to the garage instead of impound, you gotta make it “modifystate” to 1.
im confused the only esx_vehicleshop i found. is a 1.1.0
Im using it with another vehicle shop script and its working just fine.