Hey guys! Awesome Release even though it’s been a few months. I am trying to add even more properties. What is the template for this? This is for one property, but which coord is for what? would be nice to have a template for it
I’ve just noticed that upon entering house in BC and going through main door outside again, it teleports me in LS downtown… Does anyone else experience this? Any solutions? I haven’t touch the resource yet.
Edit.: I know what was the problem now! Since I was testing esx_burglary, the exit from the house had TWO markers. Before exiting from the building via esx_property, it has teleported me instantly via esx_burglary. Careful with that!
Hey! Anyone know of any interiors without windows? I have only found two. 1: Low end
2: Motel.
I would like to have a bigger and nicer interior, but without window as I am doing custom placements of houses. Anyone know either a default Gta interior without windows or an interior I can download from somewhere?
Hi, I’m having a problem when I add a new location to the database, a medium apart from the game itself but it does not accept the coords and will not let me enter the site, someone knows if there is any correct method to add another coords to the database.?
I got error when I start the server do you know why?
Error running call reference function for resource esx_property: citizen:/scripting/lua/scheduler.lua:403: @esx_property/server/main.lua:329: attempt to index a nil value (local 'xPlayer')
stack traceback:
@esx_property/server/main.lua:329: in upvalue 'ref'
citizen:/scripting/lua/scheduler.lua:389: in function <citizen:/scripting/lua/scheduler.lua:388>
[C]: in function 'xpcall'
citizen:/scripting/lua/scheduler.lua:388: in function <citizen:/scripting/lua/scheduler.lua:387>
stack traceback:
[C]: in function 'error'
citizen:/scripting/lua/scheduler.lua:403: in function <citizen:/scripting/lua/scheduler.lua:372>
Error running system event handling function for resource es_extended: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function 'error'
citizen:/scripting/lua/MessagePack.lua:830: in method 'underflow'
citizen:/scripting/lua/MessagePack.lua:465: in field 'any'
citizen:/scripting/lua/MessagePack.lua:860: in field 'unpack'
citizen:/scripting/lua/scheduler.lua:626: in field '?'
@es_extended/server/functions.lua:33: in field 'TriggerServerCallback'
@es_extended/server/common.lua:88: in upvalue 'handler'
citizen:/scripting/lua/scheduler.lua:219: in function <citizen:/scripting/lua/scheduler.lua:218>
stack traceback:
[C]: in function 'error'
citizen:/scripting/lua/scheduler.lua:41: in field 'CreateThreadNow'
citizen:/scripting/lua/scheduler.lua:218: in function <citizen:/scripting/lua/scheduler.lua:182>
not yet, others are saying it should just work… so not sure why it isnt i’ll have to check into the database stuff and server side of the script later.
That doesn’t make sense. The clothing shop simply saves the outfit you choose to the database. The property menu should allow you to “save” or “store” that outfit so then if you go and change at the clothing store, the original outfit is available in
your property closet.
This resource is bugged in multiple ways. It doesn’t give an option to store or retrieve outfits at the house. The marker does nothing. The clothing store simply allows you to change the options and save, unless there’s a specific
clothing store resource required that you’re referring to. Can’t store weapons and it will take rent even if you don’t have enough money, simply putting you in a negative balance.