Alright been beating my head on the desk… so i got my PD’s set up and able to get all weapons and such but it will not spawn any cars for me… can some one point me in the correct direction?
Here is my cfg
Config = {}
Config.DrawDistance = 100.0
Config.MarkerType = 1
Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 }
Config.MarkerColor = { r = 50, g = 50, b = 204 }
Config.EnablePlayerManagement = true
Config.EnableArmoryManagement = false
Config.EnableESXIdentity = true – enable if you’re using esx_identity
Config.EnableNonFreemodePeds = true – turn this on if you want custom peds
Config.EnableSocietyOwnedVehicles = false
Config.EnableLicenses = true – enable if you’re using esx_license
Config.EnableHandcuffTimer = false – enable handcuff timer? will unrestrain player after the time ends
Config.HandcuffTimer = 10 * 60000 – 10 mins
Config.EnableJobBlip = true – enable blips for colleagues, requires esx_society
Config.MaxInService = -1
Config.Locale = ‘en’
Config.PoliceStations = {
LSPD = {
Blip = {
Pos = { x = 425.130, y = -979.558, z = 30.711 },
Sprite = 60,
Display = 4,
Scale = 1.2,
Colour = 29,
},
AuthorizedWeapons = {
{ name = 'WEAPON_NIGHTSTICK', price = 200 },
{ name = 'WEAPON_COMBATPISTOL', price = 300 },
{ name = 'WEAPON_ASSAULTSMG', price = 1250 },
{ name = 'WEAPON_ASSAULTRIFLE', price = 1500 },
{ name = 'WEAPON_PUMPSHOTGUN', price = 600 },
{ name = 'WEAPON_STUNGUN', price = 500 },
{ name = 'WEAPON_FLASHLIGHT', price = 80 },
{ name = 'WEAPON_FIREEXTINGUISHER', price = 120 },
{ name = 'WEAPON_FLAREGUN', price = 60 },
{ name = 'WEAPON_STICKYBOMB', price = 250 },
{ name = 'GADGET_PARACHUTE', price = 300 },
},
AuthorizedVehicles = {
{name = 'police' , label = 'Police Vehicle 1'},
{name = 'police2', label = 'Police Vehicle 2'},
{name = 'police3', label = 'Police Vehicle 3'},
{name = 'police4', label = 'Police Vehicle 4'},
{name = 'policeb', label = 'Motorcycle'},
{name = 'policet', label = 'Transport Van'},
},
Cloakrooms = {
{ x = 452.600, y = -993.306, z = 29.750 },
},
Armories = {
{ x = 451.699, y = -980.356, z = 29.689 },
},
Vehicles = {
{
Spawner = { x = 454.69, y = -1017.4, z = 27.430 },
SpawnPoint = { x = 438.42, y = -1018.3, z = 27.757 },
Heading = 90.0,
}
},
Helicopters = {
{
Spawner = { x = 466.477, y = -982.819, z = 42.691 },
SpawnPoint = { x = 450.04, y = -981.14, z = 42.691 },
Heading = 0.0,
}
},
VehicleDeleters = {
{ x = 462.74, y = -1014.4, z = 27.065 },
{ x = 462.40, y = -1019.7, z = 27.104 },
},
BossActions = {
{ x = 448.417, y = -973.208, z = 29.689 }
},
},
BCSO = {
Blip = {
Pos = { x = 1853.78, y = 3688.08, z = 38 },
Sprite = 60,
Display = 4,
Scale = 1.2,
Colour = 29,
},
AuthorizedWeapons = {
{ name = 'WEAPON_NIGHTSTICK', price = 200 },
{ name = 'WEAPON_COMBATPISTOL', price = 300 },
{ name = 'WEAPON_ASSAULTSMG', price = 1250 },
{ name = 'WEAPON_ASSAULTRIFLE', price = 1500 },
{ name = 'WEAPON_PUMPSHOTGUN', price = 600 },
{ name = 'WEAPON_STUNGUN', price = 500 },
{ name = 'WEAPON_FLASHLIGHT', price = 80 },
{ name = 'WEAPON_FIREEXTINGUISHER', price = 120 },
{ name = 'WEAPON_FLAREGUN', price = 60 },
{ name = 'WEAPON_STICKYBOMB', price = 250 },
{ name = 'GADGET_PARACHUTE', price = 300 },
},
AuthorizedVehicles = {
{name = 'police' , label = 'Police Vehicle 1'},
{name = 'police2', label = 'Police Vehicle 2'},
{name = 'police3', label = 'Police Vehicle 3'},
{name = 'police4', label = 'Police Vehicle 4'},
{name = 'policeb', label = 'Motorcycle'},
{name = 'policet', label = 'Transport Van'},
},
Cloakrooms = {
{ x = 1852.09, y = 3684.12, z = 33.3 },
},
Armories = {
{ x = 1857.17, y = 3689.45, z = 33.3 },
},
Vehicles = {
{
Spawner = { x = 1865.79, y = 3687.97, z = 33.3 },
SpawnPoint = { x = 1863.74, y = 3680.65, z = 32.7 },
Heading = 30.0,
}
},
Helicopters = {
{
Spawner = { x = 466.477, y = -982.819, z = 42.691 },
SpawnPoint = { x = 450.04, y = -981.14, z = 42.691 },
Heading = 320.0,
}
},
VehicleDeleters = {
{ x = 1853.94, y = 3675.92, z = 32.7 },
{ x = 1850.46, y = 3674.05, z = 32.7 },
},
BossActions = {
{ x = 1848.6, y = 3689.64, z = 33.3 }
},
},
PBPD = {
Blip = {
Pos = { x = -446.05, y = 6013.7, z = 31.7164 },
Sprite = 60,
Display = 4,
Scale = 1.2,
Colour = 29,
},
AuthorizedWeapons = {
{ name = 'WEAPON_NIGHTSTICK', price = 200 },
{ name = 'WEAPON_COMBATPISTOL', price = 300 },
{ name = 'WEAPON_ASSAULTSMG', price = 1250 },
{ name = 'WEAPON_ASSAULTRIFLE', price = 1500 },
{ name = 'WEAPON_PUMPSHOTGUN', price = 600 },
{ name = 'WEAPON_STUNGUN', price = 500 },
{ name = 'WEAPON_FLASHLIGHT', price = 80 },
{ name = 'WEAPON_FIREEXTINGUISHER', price = 120 },
{ name = 'WEAPON_FLAREGUN', price = 60 },
{ name = 'WEAPON_STICKYBOMB', price = 250 },
{ name = 'GADGET_PARACHUTE', price = 300 },
},
AuthorizedVehicles = {
{name = 'sheriff2' , label = 'Sheriff SUV'},
{name = 'police2', label = 'Police Vehicle 2'},
{name = 'police3', label = 'Police Vehicle 3'},
{name = 'police4', label = 'Police Vehicle 4'},
{name = 'policeb', label = 'Motorcycle'},
{name = 'policet', label = 'Transport Van'},
},
Cloakrooms = {
{ x = -443.283, y = 6012.85, z = 30.7 },
},
Armories = {
{ x = -449.202, y = 6017.09, z = 30.7 },
},
Vehicles = {
{
Spawner = { x = -460.34, y = 6014.79, z = 30.4829 },
SpawnPoint = { x = -454.348, y = 6001.85, z = 30.4829 },
Heading = 90.0,
}
},
Helicopters = {
{
Spawner = { x = -466.446, y = 6000.4, z = 30.5737 },
SpawnPoint = { x = -474.999, y = 5989.13, z = 30.6287 },
Heading = 90.0,
}
},
VehicleDeleters = {
{ x = -482.904, y = 6024.91, z = 30.4829 },
{ x = -479.382, y = 6028.29, z = 30.4829 },
},
BossActions = {
{ x = 1848.6, y = 3689.64, z = 33.3 }
},
},
}
Config.AuthorizedVehicles = {
Shared = {
{
model = ‘police’,
label = ‘Police Cruiser’
},
{
model = ‘pbus’,
label = ‘Police Prison Bus’
}
},
recruit = {
},
officer = {
{
model = 'police3',
label = 'Police Interceptor'
}
},
sergeant = {
{
model = 'policet',
label = 'Police Transporter'
},
{
model = 'policeb',
label = 'Police Bike'
}
},
intendent = {
},
lieutenant = {
{
model = 'riot',
label = 'Police Riot'
},
{
model = 'fbi2',
label = 'FIB SUV'
}
},
chef = {
{
model = 'sheriff2',
label = 'Sheriff SUV'
},
{
model = 'police3',
label = 'Interceptor'
}
},
boss = {
}
}