This script allows you to see all blips of connected users on the map without high impact on client.
Details, install instructions and “future updates?” there.
This script allows you to see all blips of connected users on the map without high impact on client.
Details, install instructions and “future updates?” there.
So… why is this ESX?
Because i made it for esx.
how does this need esx to work tho
practically already exists many of these fx aspects in esx it just seems to me a decompilation with some modified emphases. the codes do not seem to me to be the sole property.
my opinion I think it was not created from scratch
What? It was definitely created from scratch… you can tell because it’s using “ESX natives”… as if this doesn’t already exist in the default fx server
edit: if anything, the functions are pasted, who cares… open source blah blah blah… my point still stands
1.) why? this exists, by default
2.) why use esx for this
3.) why is there server side for this??? GetPlayers() exists… even for i = 0, 255 exists…
Some non criticism,
I guess it’s “original”?
Another suggestion:
If you want to actually make good use of the esx, I’d use/give the option to use character names instead of steam/pc name
link?
Unlisted until download is fixed
Hello.
Link down + Not standalone, why rp servers would use this ??!
To your eyes only.