Is it possible for someone to make a pull for this topic on github for a non-esx version. The other tackle script is not as reliable and doesn’t have animations.
Niiice, ill try to convert to use in vrp…
It still working? I tried on my esx base and nothing, neiter console errors =(.
very nice script works well
We have tried to convert this MANY times to none ESX, And its proving difficult, If we get it working thou we will share
Because the animation sucks xD Were going for realistic
Is there a fixed version that doesn’t make it where when you tackle they fall away from where the tackle happened?
It’s not an animation, it’s just ragdoll
is there a way so that another job can use it ? I use esx_policejob and esx_sheriff
how can i make it so multiple jobs can tackle?
Yes, you can edit this in client.lua
Declare a var local Xjob='label job'
on the top,
example: local AmbulanceJob='ambulance'
Then find this line:
if IsControlPressed(0, Keys['LEFTSHIFT']) and IsControlPressed(0, Keys['G']) and not isTackling and GetGameTimer() - lastTackleTime > 10 * 1000 and PlayerData.job.name == PoliceJob then
And change for this:
Changes
if IsControlPressed(0, Keys[‘LEFTSHIFT’]) and IsControlPressed(0, Keys[‘G’]) and not isTackling and GetGameTimer() - lastTackleTime > 10 * 1000 and (PlayerData.job.name == PoliceJob or PlayerData.job.name == AmbulanceJob) then
Hope help you and work!
Regards.
how can all players do this because the police can do it? !
With Victor said you Just need to cover all jobs, simples as that
How could i make it so anyone could tackle someone?
still work?
Just sear where it says if PlayerData.job.name = “police” i think
Hi, I was wondering, is there a hunger and water bar scenario in the video?
Has anyone managed to remove the ESX components and get it to work as a Standalone?
Would love a standalone version of this.
I’m also looking to see of anyone can convert for standalone for Fx Servers.