Has someone solved when you die do not open the menu job?
EDIT : The problem is that variable isDead returns true when you die and respawn. That’s the job menu does not appear
Has someone solved when you die do not open the menu job?
EDIT : The problem is that variable isDead returns true when you die and respawn. That’s the job menu does not appear
Not just the F6 menu that is not working correctly with the IsDead feature. I will look at it, because I just realized my server got this even though no1 have reported it.
The switch function with the skin changer seems to be working perfectly fine for me. What I have noticed is that it doesnt seem to cooperate with my motel and clothingstore. Going to be testing further to see if it could be fixed. Thanks for sharing 
Erroerror in mono_error_set_argument_null:
r running call reference function for resource esx_skin: citizen:/scripting/lerror in mono_error_set_argument_null:
ua/scheduler.lua:405: @esx_skin/server/main.lua:49: attempt to index a nil value (local ‘user’)
stack traceback:
@esx_skin/server/main.lua:49: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:391: in function citizen:/scripting/lua/scheduler.lua:390
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:390: in function citizen:/scripting/lua/scheduler.lua:389
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:405: in function citizen:/scripting/lua/scheduler.lua:374
[ERROR] [MySQL] Check the error above, an error happens when executing the callback from the query : “SELECT skin FROM users WHERE identifier = @identifier {@identifier=steam:xxxx}”
Error running call reference function for resource esx_property: citizen:/scripting/lua/scheduler.lua:405: @esx_property/server/main.lua:347: attempt to index a nil value (field ‘?’)
stack traceback:
@esx_property/server/main.lua:347: in upvalue ‘ref’
citizen:/scripting/lua/scheduler.lua:391: in function citizen:/scripting/lua/scheduler.lua:390
[C]: in function ‘xpcall’
citizen:/scripting/lua/scheduler.lua:390: in function citizen:/scripting/lua/scheduler.lua:389
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:405: in function citizen:/scripting/lua/scheduler.lua:374
[ERROR] [MySQL] Check the error above, an error happens when executing the callback from the query : “SELECT last_property FROM users WHERE identifier = @identifier {@identifier=steam:xxxxx}”
Why am get this error? don’t understand this error really -.- … Can someone help me?
Got it working but notice letting it run under the day some users had issues with tatto esx default shop, it disappers after a while, either tatto shop going poor and doing water tattos or something is messed with locals, this is my list tho “tattoos” is in users right?
this is my current locales with all identifs + owner
local IdentifierTables = {
{table = “addon_account_data”, column = “owner”},
{table = “addon_inventory_items”, column = “owner”},
{table = “billing”, column = “identifier”},
{table = “characters”, column = “identifier”},
{table = “datastore_data”, column = “owner”},
{table = “owned_vehicles”, column = “owner”},
{table = “rented_vehicles”, column = “owner”},
{table = “society_moneywash”, column = “identifier”},
{table = “users”, column = “identifier”},
{table = “user_accounts”, column = “identifier”},
{table = “user_inventory”, column = “identifier”},
{table = “user_licenses”, column = “owner”},
{table = “owned_dock”, column = “owner”},
{table = “owned_properties”, column = “owner”},
{table = “pawnshop_vehicles”, column = “owner”},
{table = “phone_calls”, column = “owner”},
{table = “phone_messages”, column = “owner”},
{table = “rented_dock”, column = “owner”},
{table = “baninfo”, column = “identifier”},
{table = “banlist”, column = “identifier”},
{table = “banlisthistory”, column = “identifier”},
{table = “communityservice”, column = “identifier”},
{table = “jail”, column = “identifier”},
{table = “owned_bags”, column = “identifier”},
{table = “owned_shops”, column = “identifier”},
{table = “phone_users_contacts”, column = “identifier”},
{table = “shipments”, column = “identifier”},
}
did someone fix the IsDead feature?
may you release?
May you read what it says and when it was posted. If not then…
Got it working and all, but it dosent look same, the pic on mainthread was more clean, was it custom made?
i got diffrent colours / buttons layout
I think i have the same issue did you ever get it fixed?
i got a question do you need to wipe the server after installing this script ?
Hope you can share better details. the skin still same after i /switch even after removing the TriggerClientEvent(“kashactersC:Skinchanger”, src)
Of course not
you need the disable this bar when you loading. I have same issue. I dont know how the fix it 
so if i have players that have characters and cars and shit and i add this script it wont remove anything and the chars show up in the script ?
Since you haven’t been using multicharachter before this script, I assume. Then they will see their charachter in slot number 1. And they will be able to create additional characthers. Just make sure making a backup like always, and make sure spending alot of time on this resource. Its not really a copy pasta resource, it requires work around other scripts.
oh no i already made the scripts work on my test server
Then your good to go, like I said be ready for upcoming bugs along the way.
yep i hope that wont be a trend