[RELEASE][ESX] Items for weapons and accessories

Why is that bad? The script uses ammo as single bullets not ammo kits. :grinning_face_with_smiling_eyes:

Because i add them to ammunation shop and its very hard to add 200+ bullets…
Can you add something like this in your config so users can define itself?

Config.AmmoBoxes = {
Pistol = 50, – 9mm @ 0.28 per round | 50 x 1.05 = 14
SMG = 50, – 9mm @ 0.28 per round | 50 x 1.05 = 14
Shotgun = 25, – 12g @ 0.36 per round | 25 x 0.36 = 9
Rifle = 25, – 5.56 @ 0.47 per round | 25 x 0.47 = 11.75 (12)
MG = 50, – 5.56 @ 0.47 per round | 50 x 0.47 = 23.50 (24)
Sniper = 20, – 7.62 @ 1.05 per round | 20 x 1.05 = 21
Flare = 5, – Not doing Realistic Price
BoxBig = 100,
BoxSmall = 50
}

To be honest I’ve no clue what you want to get out from me adding that into the config? Because still the ammunition in this script is registered as single bullets, and one bullet can’t be fifty bullets.

And why would you add 200 different bullets to your shop or am I not understanding that correctly,
an easy thing you can do is scripting an ammo box that converts the box to bullets on use or add so the shop sells packages of like 50 or so this way it will work the way you’ll want it to work on your server.