The inventory hud is in a foreign language now by default, the prior update it was in English and I’m pretty sure it’s set to English now, any suggestions?
It’s in Czech by default, since it’s my native language. Just change config files to use another language.
The config language is set to English from what I can tell, you set the config locale to ‘en’? (To be honest, gave up, went IQ 200 and edited the Czech language file to be English, works for me)
Nice its working without any problems. Is it possible to make it for Society property aswell? (like mafiajob etc…)
My Version:
Just about to test this, does anyone that has 2.2 installed know if clothing options are still there?
Yes, this does not affect clothing options.
Updated to latest - Again, great work 
Keep it up man 
Suggestion on release ( keybind option like trunk, but maybe disable the ( Not found notification, just skip the action if not found
)
i see player.lua
Keep up the work, Great release.
I updated to the latest and changed the config to ‘en’ and i still get diffrent language in just the middle of the UI. for the use/give/drop option.
go to ui.html > line 13 - change to - locales/en
Thank you I thought i was doing something wrong.
Np glad it helped, with wieght enabled over all of these this will be 1 nice package 
Awesome work as usual just a suggestion maybe make it so when a player enters 0 they can transfer what ever ammount of item they have in one inventory to the other so they dont have to enter the ammount
Released version 2.3 that supports working with another players inventories. Check wiki fore new admin command and on how to implement it. You can even find esx_policejob example there.
Hello,
My Developers just fixed the script. Now you updated it. They gonne work again.
Thanks for the nice update! 
Yea just fixed the property version… now i’m gonna work on the new update XDXD
What is wrong with property version?
Great, epic work. You are doing a beast-job!
If you guys know about bugs, then report them in issues or send PR.
Only thing I can think of is that if you are trying to use the example you are giving in the WIKI about players inventories, like esx_policejob etc, then you will get your inventory on both sides. /openinventory works great!
