function ComponentiMenu()
    local isArmored = false
	local playerArmour = GetPedArmour(GetPlayerPed(-1))
	if playerArmour > 0 then 
		isArmored = true 
	end
    RageUI.DrawContent({header = true, instructionalButton = true}, function()
        RageUI.Button(‘Rimuovi Tutti i Componenti’, nil, {}, true, function(Hovered, Active, Selected)
            if (Selected) then
                TriggerEvent(‘esx_access:smontacomp’)
            end
        end)

        RageUI.Button(‘Smonta Silenziatore’, nil, {}, true, function(Hovered, Active, Selected)
            if (Selected) then
                TriggerEvent(‘esx_access:smontasupp’)
            end
        end)

        RageUI.Button(‘Smonta Torcia’, nil, {}, true, function(Hovered, Active, Selected)
            if (Selected) then
                TriggerEvent(‘esx_access:smontatorch’)
            end
        end)

        RageUI.Button(‘Smonta Skin’, nil, {}, true, function(Hovered, Active, Selected)
            if (Selected) then
                TriggerEvent(‘esx_access:smontaskin’)
            end
        end)

        RageUI.Button(‘Smonta Grip’, nil, {}, true, function(Hovered, Active, Selected)
            if (Selected) then
                TriggerEvent(‘esx_access:smontgrip’)
            end
        end)

        if isArmored then
			RageUI.Button('Smonta corazza (' .. playerArmour .. ')', "", {}, true, function(Hovered, Active, Selected)
				if (Selected) then
					TriggerServerEvent('atlantis_kevlar:armourRemove', playerArmour)
					RageUI.CloseAll()
				end
			end)
		end
    end)
end