function ComponentiMenu()
local isArmored = false
local playerArmour = GetPedArmour(GetPlayerPed(-1))
if playerArmour > 0 then
isArmored = true
end
RageUI.DrawContent({header = true, instructionalButton = true}, function()
RageUI.Button(‘Rimuovi Tutti i Componenti’, nil, {}, true, function(Hovered, Active, Selected)
if (Selected) then
TriggerEvent(‘esx_access:smontacomp’)
end
end)
RageUI.Button(‘Smonta Silenziatore’, nil, {}, true, function(Hovered, Active, Selected)
if (Selected) then
TriggerEvent(‘esx_access:smontasupp’)
end
end)
RageUI.Button(‘Smonta Torcia’, nil, {}, true, function(Hovered, Active, Selected)
if (Selected) then
TriggerEvent(‘esx_access:smontatorch’)
end
end)
RageUI.Button(‘Smonta Skin’, nil, {}, true, function(Hovered, Active, Selected)
if (Selected) then
TriggerEvent(‘esx_access:smontaskin’)
end
end)
RageUI.Button(‘Smonta Grip’, nil, {}, true, function(Hovered, Active, Selected)
if (Selected) then
TriggerEvent(‘esx_access:smontgrip’)
end
end)
if isArmored then
RageUI.Button('Smonta corazza (' .. playerArmour .. ')', "", {}, true, function(Hovered, Active, Selected)
if (Selected) then
TriggerServerEvent('atlantis_kevlar:armourRemove', playerArmour)
RageUI.CloseAll()
end
end)
end
end)
end