[Release] esx_doorlock

hey guys,

i’m trying to change authorizedJobs by player.identifier, basicly i want player with specific identifier that can lock/unlock the door instead of jobs.

Anyone can help?

anyone have the website that has all the door props?

is there a way to set the door on a spezific player?

Mine is in spanish how do I change to english?

In the Config.lua should be a Config.Locale = 'en'

There you can change your Language.

IMPORTANT!
You need a en.lua

And this should be in the fxmanifest.lua

1 Like

The lock state wins in a fight vs the door animation.

When I put locks on some of the doors it does this and im not understanding why.

In the script I wanna be able to make it where police can lock and unlock doors but not unlock civs. I also wanna make it where civ can unlock and lock doors but not police doors. Can I do this?

How do we do this with a custom map piece we put in ?

I have a door that’s name is unknown how can I change that or do something with it? I have tried to edit the map but I can’t.

I have seen some doors have a reposition.
I would like to add this to newly added doors, is this possible? And if so how?

With kind regards

i want that as well :frowning: