Project discontinued
<3
nice
Looks good, gonna try it, but i already see exports from resource progressBars, missing dependency?
that can be changed to any progress bar script
Ye i know, but is it any public released progbar?
Just Updated the dependencies, look there for a link
Question would it be possible to make them get out of the car when at gunpoint to rob them for the keys? Or make it where there is a chance theyll get out and give the keys?
I dont know how to make the NPC’s not run away but that may be a future update
Sounds good, was just curious, not that I have a problem with people blasting them, just wasn’t sure if thats something that could be done or not, either way, great script!
look at the dependency
Yes … I looked … the feature is already started on the server. Is there a correct pattern in the order to start?
this happens to me, the cars are completely blocked, and the function does not come out as it appears in the video, I have everything installed in order
YES, a mod that just works.
Thank you
This is supposed to happen you have to kill the driver to get into the car
One little problem -> https://gyazo.com/055062dc3b71abe277975709462f9f67
This happened when the car is on a slope.
Could not see it when i was in the car. Had to look around before i noticed it.
And i never use a lock pick. I always break the window and then get in. Is this normal?
When cars are on the side of the street they are NOT LOCKED on purpose it is meant for realism that you would break the window and then hotwire it. For the slope issue I have no idea to fix it right now.
Preview Of Update V 1.1
I just tried this out and everything works but the /givekeys and items going into the inventory. And I have double checked in the script for the items it gives. The /givekeys shows me a notification that i need to be outside my car and looking at it but when i use /givekeys it doesn’t give the keys to the person next to me.