Hej kekke jag undrade bara hur man får tag i pengarna efter att man har sålt den, Det är nämligen så att vi inte får några pengar efter det står bara det. Det hamnar inte i deras ställe. Vet du problemet sådan fall svara gärna. MVH sälen
Blips, when you press e in the marker at the 5 blips the police get message and blip following the car, with plate, color etc. go watch the source for more info.
There has to be a set amount of cops on to steal cars(default set to 1). You go up the stair case on the other side of the garage and go to the house on the left. On the other side of the house there is a green circle. Here you can deposit items and guns. If there is enough cops on, on the map you should see markers for valuable car and cheap cars all throughout the map. You go to the car spot go in the little red circle and spawn the steal car. If your server has no car jack then you will need to unlock it. you bring the car back to the spot and go into the garage and sell the car. The money goes into the society money for the job. That’s what I know so far. I went into the config and put no cops required so i could test it on my local test server.
Knight(or anyone for that matter), could you explain this a little more? I’m not familair with society money. How does that get distributed to allow the thief to get paid for stealing the car? I sold the car successfully and saw the notification of payment but the player receives nothing for the sale.
I do see the money sitting in the addon_account_data money row, so it did get added properly. I just don’t know how to get it processed so that the thief receives it.
Error running system event handling function for resource esx_society: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: server/main.lua:87: attempt to index a nil value (local ‘society’)
stack traceback:
server/main.lua:87: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:219: in function citizen:/scripting/lua/scheduler.lua:218
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
withdraw/deposit ITEMS is so buggy. You can easily deposit millions and millions of items without having them at all…
How about adding some quantities check ?