Here is a script i quickly wrote to make your voice proximity 6 meters, you may change the range in the client.lua.
However you may not reupload this script.
DOJvoicemeterragne.zip (448 Bytes)
Here is a script i quickly wrote to make your voice proximity 6 meters, you may change the range in the client.lua.
However you may not reupload this script.
DOJvoicemeterragne.zip (448 Bytes)
And what if some thing like “YOUR” script has been made and being used for more than a month now.
This is just a simple native, not a scripted release.
what is it how close you have to be?
All this is is a simple native to set voice proximity.
All this is doing is registering the event of when the player starts joining onto the map, it set’s their talking proximity to something metres.
AddEventHandler('onClientMapStart', function()
NetworkSetTalkerProximity(20.001)
end)
However my server only uses this script as part of a much bigger resource, it is part of our custom "[playername] talking " resource.
Our normal chat and voice proximity is 20 metres.
so if i change that number it will expand thr range like if i change the number to like 25 its gonna expand the range correct?
It will change it to 25 metres.
ok thanks!
type or paste code here
I’ll test this out and see if it works!
this is a default native lol