help
image|690x388
Hey, nice release
i have a problem. when i click on testdrive i get teleported to the airport but without a car.
can you help me?
Anyone want to know how to change the Euro sign into a $ then AND have it in front of price instead of after, then just open ui.js and find this line (line 49):
<p class="card-text">Price: <b>+car.price+$</b></p>
replace with this one:
<p class="card-text">Price: <b>$+car.price+</b></p>
Your welcome 
If two players go on a test drive at the same time, they will both spawn in the same location. Is there a way to fix it?
Is there a quick way to add limit to all cars ?
did u get a fix on this
I have a problem.
error during NUI callback BuyVehicle: citizen:/scripting/lue/scheduler.lua:955: No such export PersistentHudText in resouce mythic_notify
I habe installet the new version of
can help me ?
Hi all can any Help me to change the background and name like this 
Found a fix for the test drive, i will upload it later!
oh you will be a god
I will give you my “fix” for test drive for this script which works 100% with latest artifact.
Just use the same ESX.GameSpawnVehicle function from ‘BuyVehicle’ so that test drive spawns in the same zone set in the config. Test drive doesn’t like distance.
That was my workaround which I used on my server and it works perfectly fine. Thank me later 
Mantouvios, share your fix bro!
I thinck he forgot completly about it
If you got a fix, would be interested in taking a look at this resource again for sure!
Be sure to share 
RegisterNUICallback('TestDrive', function(data, cb)
SetNuiFocus(false, false)
IsInShopMenu = false
local model = data.model
local playerPed = PlayerPedId()
local playerpos = GetEntityCoords(playerPed)
spawVehicle(model)
end)
function spawVehicle(model)
--print(model)
local playerPed = PlayerPedId()
local playerpos = GetEntityCoords(playerPed)
local car = GetHashKey(model)
RequestModel(car)
while not HasModelLoaded(car) do
RequestModel(car)
Citizen.Wait(0)
end
local vehicle = CreateVehicle(car, -1733.25, -2901.43, 12.94, 41.0, true, false)
SetEntityAsMissionEntity(vehicle, true, true)
SetEntityCoords(playerPed, -1733.25, -2901.43, 13.94, 41.0, false, false, false, false)
Citizen.Wait(100)
TaskWarpPedIntoVehicle(playerPed, vehicle, -1)
ESX.ShowNotification('~h~~g~You have 40 second to test the car!')
Citizen.Wait(40000)
DeleteVehicle(vehicle)
SetEntityCoords(playerPed, playerpos, false, false, false, false)
end
This works perfect for me…!
Have a problem. When I click on Buy or test drive, no car spawns and the window closes.
Vehicle entered everything but nothing spawns.